kscythe Posted October 8, 2014 Report Posted October 8, 2014 Hello pals, I'm working on a defusal map for competive gameplay. Its setting should be based on italy and features a markethall with all goods (food) while it also is a black market for terrorists all over the world. The black market was just found by special forces and terrorists are trying to blow it up to destroy any evidences. There is also a really big and valuable plaza under construction which is a target for the terrorists. So well I'm working on the map for a pretty long time. I had a lot of work with dev textures before I started to work with detailing and stuff. Right now we're making progress. Here are some screenshots: Screenshots CT-Spawn (will get more details soon): CT-Spawn Windows, here will be some Ladders and SWAT-Trucks for the backstory: mid from ct-spawn: mid from t-side: mid to b (markethall): mid to b (markethall): B (Markethall): B (office): B (Market) B Backyard: Backyard (Hotel): Backyard Corner to Mid (good for flashes or protecting B) Hotel (Top): Hotel (Top): Hotel (Main Hall): Hotel (to Mid) and the actual overview: Full Album View: http://imgur.com/a/S0AbP Don't be to harsh and give us some feedback on details. We're still noobs on mapping but we actually love it and me and my mate are working together on it. I'm doing the main-job and my mate is doing some details like the office and so on. Thanks Dudes! Nexusdog 1 Quote
Nexusdog Posted October 14, 2014 Report Posted October 14, 2014 How's work developing on your project so far? I'm keen to see how this works out, being a sucker for the rustic, village style maps. Do you have any reference pics or layouts you've been using we can see, I'd be interested in your sources. Hope it's going well, good luck. Quote
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