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Posted

AWESOME! I remember playin the map in its early days :D It turned out great! What layout changes did you made after the playtests? I remember some areas where flawed, but cant remember which :D

Posted (edited)

Are the T's very close to B? judging from the screenshot lol

 

Id guess T's can only go under it from the start (see how there is a sub level under the church on the map?)

 

Also sweet map so far bro!

Edited by JeanPaul
Posted

Brilliant work :) reminds a bit of de_celtic for CS 1.3

 

I agree with Minos about over-exposure and colors being washed out; you could try using warmer and less bright color correction like the one in aztec or train or reduce max exposure a tad in the tonemap controler.

 

In any case, awesome work so far; keep it up and looking forward to the final release :)

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