Rolling101 Posted September 4, 2014 Report Posted September 4, 2014 (edited) Hello everyone, I posted a topic on how to keep being motivated to finish projects because I wasn't feeling motivated anymore to finish this map. Since then, I saw some stuff in that post that says its more about discipline than motivation. Now, I'm really eager to start this map again and actually finish it too. Any updates will be added under here. Current progress: Red = top areas Green = bottom areas Edited November 8, 2014 by Rolling101 Quote
ElectroSheep Posted September 4, 2014 Report Posted September 4, 2014 What can we say from a soooo early thing like this ^^ Well you T spawn should change because starting a round where your objective are in your back is not very friendly. Quote
Deh0lise Posted September 5, 2014 Report Posted September 5, 2014 Left T path looks uninteresting it is like going out spawn and facing two consecutive closed rooms. I know it is good for optimization reasons, but maybe you could find a better solution. Tiny map btw, and no middle at all, so it is all about going one bomb or the other except when you are going right. Rotation for CTs is awful, specially if Ts fake right. 3Dnj is right about being backwards, but a good spawn may make it notvery important at all (v.g spawn on the top of a pyramid, descend and choose path). Quote
Rolling101 Posted November 5, 2014 Author Report Posted November 5, 2014 Going to start this map again. More detail in the original post at the top. Quote
Rolling101 Posted November 7, 2014 Author Report Posted November 7, 2014 (edited) I've started to block out the map witch has had a lot of changes to the layout. I started to think this certain part of my map would make a good arms race map, so I've decided to make it that. The new name will be, of course, ar_Temple preview images coming soon! Edited November 7, 2014 by Rolling101 Quote
Rolling101 Posted November 8, 2014 Author Report Posted November 8, 2014 New update in the original post including the first blockout of the map! Quote
Deh0lise Posted November 8, 2014 Report Posted November 8, 2014 That's a completely different map, comments make no sense now after updating the pic on the first post. Another thread could have been a better idea imo. Regarding the map, looks fine as a mirrored ar map, though it is hard to judge not knowing z heights. Quote
Rolling101 Posted November 9, 2014 Author Report Posted November 9, 2014 Okay then, I will make a new thread for this and I will post Images of how tall it is too. Quote
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