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Posted

Heya. You people from #mapcore probably already know me, but I'm new to the forums (gg laziness). Anyway, I just started trying to learn how to do textures in Photoshop, and I decided...for my first try, to remake a texture I saw in a custom WAD I found a while ago. It's not an EXACT remake, I did make some variations that I wanted to make...but anyway...I'd really like as much constructive criticism as I can get, I want to get better!

Original:

floor1.jpg

Remake:

newtile1.jpg

Like I said, this is my first attempt at texturing. I already know I need more detail in the texture, and I was told that I need to learn how to 'normal map' it (which I have no idea how to do), but apart from that, any input would be greatly appreciated.

Thanks to everyone in advance for your time! Have a great day.

Posted

You could have kept the fact it was a remake a secret, it's a new texture.

Looks alright, not an advanced texture, but it does the job well.

Great to see you didn't use the sharpen and noise filters all over it, as a lot of people do on their first texture.

I don't think it needs more detail on the texture itself, normal map and reflections will be enough for it.

*Edit: Looking at it again, I see you have copied one tile, do some small variations on the tiles and it'll look better.

Posted

Looks like a nice first effort. The thing that strikes me is how varied the colour of the tiles are, yet it seemingly isn't done "on purpose" in that it doesn't have a pattern or anything. I'd be inclined to suggest evening out the tones a little, just comes across as a bit too random to me as it is.

Posted

I don't see a problem with the pattern. But its a little bland right now. Like its only colored squares with black lines around them. I'd like to see this in game with a little specular and normal mapping action on it.

Posted

I'm gonna end up trying again with the texture, to see if I can come up with something better, and use some better techniques and crap. I'm posting from school, so when I get home, I'll try again! ^_^

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