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Posted

Hey,

 

this is my first Map I've ever made so far, I worked more than 80 hours on this Map, but there is still some tweaking to do here.

 

The Map is divided into 3 main Areas, the Cave ( Bombsite A). the Pirate Village (Middle) and the Factory (Bombsite B).

 

 

I would really apreciate if you guys could give me some Feedback, Suggestions or anything that helps to improve this Map :)

 

 

Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=296389855

 

Some Screenshots:

 

2014-08-05_00003.jpg

 

2014-08-15_00005.jpg

 

2014-08-15_00009.jpg

 

2014-08-15_00002.jpg

 

2014-08-15_00003.jpg

 

2014-08-15_00008.jpg

 

2014-08-15_00006.jpg

 

2014-08-05_00004.jpg

Posted

It looks like you have a good grasp of the editor, but the content of the map seems a bit whacky and silly. If that's what you're going for, cool. If not, you might want to try working with reference photographs :D

Posted

It looks like you have a good grasp of the editor, but the content of the map seems a bit whacky and silly. If that's what you're going for, cool. If not, you might want to try working with reference photographs :D

 

Yeah it might sometimes not make actual sense, but I think it's more important to look good and fun to play on it :D

Posted

What's with that sheet-metal-palm-tree-tower? Can you climb that?

 

No, it's just for the eye :D

 

Woa, it sure does look way better then my first map ever  :D

Maybe you could work on the lightning in the cave, the wooden structure on the left seems a bit too bright?

 

Yeah, I already removed it, I am doing some changes there, it will be in the next update ;)

Posted

 

What's with that sheet-metal-palm-tree-tower? Can you climb that?

 

No, it's just for the eye :D

 

It looks like a great first map and having a landmark in the map for navigation is a good idea, too. But from an eyecandy perspective it isn't working out, because it doesn't make much sense (to me). Again, looking good for a first map, but one piece of humble advice for the future: the environment in your map is telling a story, so you should ask yourself "does this look realistic? where is this object coming from? how did it get here?" or things will look out of place. Keep it up!

Posted

 

 

What's with that sheet-metal-palm-tree-tower? Can you climb that?

 

No, it's just for the eye :D

 

It looks like a great first map and having a landmark in the map for navigation is a good idea, too. But from an eyecandy perspective it isn't working out, because it doesn't make much sense (to me). Again, looking good for a first map, but one piece of humble advice for the future: the environment in your map is telling a story, so you should ask yourself "does this look realistic? where is this object coming from? how did it get here?" or things will look out of place. Keep it up!

 

 

 

There are some background thought, so basically I thoguht of an old Industrial Area (Bombside B) which was left, was captured by Pirates who builded up their Harbour, village etc. out of the Factories Stuff and Trees. 

  • 5 months later...

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