Jump to content

(UE4) Sci-fi Colony Bunk Room


PogoP
 Share

Recommended Posts

I guess it looks like an caravan because you would expect something really futuristic like Holographic stuff and a lot of glowy bits and pieces. Instead, there is for instance that old Screen or the wired phone in there.

Also the materials shown are all things that you could find in a caravan (White plastic, wood, brown plastic, rubber-ish materials etc).

Well, these are definetly not bad things, but it makes it more difficult to think of it being something spacey/futuristic.

 

Turning the camera by 180 degress to show that the room is not somewhere on earth but in space would probably make you think of it being more futuristic.

Not that I think that you should do that, I just want to say that its missing something that lets you think that this is indeed something spacey.^^

 

I wonder what the spaceship/station would look like from the outside though.

 

btw, the whole style reminds me more of a http://www.stationwagon.com/gallery/pictures/1977_Ford_Pinto_rear.jpg than a caravan. Well, atleast the color scheme.^^

 

whatever, looking retro and sexy. :)

Link to comment
Share on other sites

  • 2 weeks later...

Cheers Pone, I appreciated your comments early on. Nice to get a bit of truly honest feedback! I feel like the scene improved a lot as a result.

 

I'm going to be doing something much more organic next. I'm not neccessarily going to make some sort of cave covered in trees and grass, but just something non sci-fi. I was thinking of doing a scene from an old game but in Unreal.. Maybe. Not quite sure just yet.

 

I know for sure that I need to practice my Zbrush skills though!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share


  • MapCore on Discord

  • Our picks

    • Post in Yanzl's Source Emporium
      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0

      Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.


      https://www.dropbox.com/s/x6tn3b6nfo2u77d/Pitstop.zip?dl=0

      As always, free for non-commercial use with attribution. 
×
×
  • Create New...