Algor Posted August 19, 2014 Report Posted August 19, 2014 Agreed, I'd love to see this populated with AI people that's something that's completely out of my reach for this project I'm thinking of releasing a playable demo later on so maybe I could add some if there's a free package somewhere or someone willing to donate some characters. I would have figured so much! An even cheaper option could be to have one of your scrolling signs say something about a curfew in effect Quote
Evert Posted August 19, 2014 Report Posted August 19, 2014 This looks great Minosssssss! Agree on some more atmospheric FX. The trees do look a bit out of place. With so many ads and lights, maybe string some sci-fi lamps to them (may be a bit too close to christmas trees ) or make them look like some plastic fake ones? Or work with lighting them from underneath, facade lighting style. Or keep only the large trees by the mapcore building and the ones in the last picture, I think the repetition along the streets looks a bit strange for this scene. Last suggestion - the dark building on the corner, first and third image. I think the way it ends is a bit dull, maybe add something to the top to create a more interesting silhouette? Airduct/antenna/satelitedish/helipad - just something to counter the straight edge/corner. Minos 1 Quote
penE Posted August 19, 2014 Report Posted August 19, 2014 Loving it so far, agree on the FX part + the trees. The one bg building reminds me of the IAEA headquarters in Vienna, was that one of your refs? Minos 1 Quote
Minos Posted August 19, 2014 Author Report Posted August 19, 2014 Loving it so far, agree on the FX part + the trees. The one bg building reminds me of the IAEA headquarters in Vienna, was that one of your refs? haha looks similar indeed, but my reference was a building called Copan in Sao Paulo: https://www.google.com/search?q=copan+sao+paulo&espv=2&source=lnms&tbm=isch&sa=X&ei=VYzzU_HUAajEigKnooE4&ved=0CAYQ_AUoAQ&biw=1920&bih=1075 Quote
ZZZ Posted August 23, 2014 Report Posted August 23, 2014 I wish I'd have the hardware to run UE4 to build things like that.... Minos 1 Quote
Minos Posted August 26, 2014 Author Report Posted August 26, 2014 I'm really glad to announce that I'm finally done with this piece I'm currently working on a making of article that should be up pretty soon, so stay tuned! Anyways, this was a huge learning experience. Thanks everyone who contributed with feedback and encouragement along the way! dux, OrnateBaboon, Nerve and 25 others 28 Quote
Evert Posted August 26, 2014 Report Posted August 26, 2014 Whwere the fuck is the mapcore logo?! Amazing stuff Minos. Minos 1 Quote
Em' Posted August 26, 2014 Report Posted August 26, 2014 Wow, how can you produce such amazing stuff in that short amount of time ! Minos 1 Quote
Sjonsson Posted August 26, 2014 Report Posted August 26, 2014 (edited) Sweet stuff! The wetness on the street in the second last pic looks real good. Edited August 26, 2014 by Sjonsson Minos 1 Quote
Minos Posted August 26, 2014 Author Report Posted August 26, 2014 Whwere the fuck is the mapcore logo?! Amazing stuff Minos. shiiiiiiiiiiit I removed it from the building mesh, saved as a separate mesh and completely forgot to replace it the map FML FMPONE 1 Quote
KoKo5oVaR Posted August 26, 2014 Report Posted August 26, 2014 Appart the lack of the mapcore logo that is super awesome minos !! Minos and Sprony 2 Quote
Thurnip Posted August 26, 2014 Report Posted August 26, 2014 sooooo cool and as ppl said, so short time Very focused dude! FMPONE and Minos 2 Quote
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