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Posted (edited)

Well, it's finally at a stage where I'm very happy with it. Got it all polished up and submitted to the Cevo/Gamebanana map contest.

 

Thanks to everyone who play tested it a couple weekends back. The feedback was really constructive and I really enjoyed playing with all that showed up!

 

108.61.100.176:27015

 

Workshop Link

 

6F71AC4E1EC564AAFFA53D5B586A1F720E0CA2BB

0032306A5006D698E73DD04FDD79B4916B5613BF

C8F158746B58247E8ABF0036D0059BA61A52E12C

Edited by cashed
Posted

This right here.

lsD9j5t.jpg

 

The building looks square but it looks great, i envy your skill here. The map is so much like Italy, specially the wine cellar.

The environment is not realistic but still nether is CS.

What is that texture on the building im looking at?

Posted

Nice map! I noticed a bug with the plants used to boost into window. When jumping on the plant model, movements are slippery. Also, is the door intended to open at speed 100?

Posted

@Distortion Thanks! that's a texture I made using CGTextures website for reference.

 

@tr0nic I'll take a look at both. I thought the door worked fine. But, on a Mapcore play test it was extremely slow due to ping for me.

  • 2 months later...

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