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[Feature] Interview with Francois 'Furyo' Roughol, BioShock Infinite Lev...


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Having worked at Ubisoft, Crytek, and Irrational Games, Francois 'Furyo' Roughol is one of MapCore's most seasoned level designers whose skills go far beyond just making something look good. With a keen understanding of the theory and processes that bring a level to life, enjoy some insights as he discusses with SpronyvanJohnson his work on BioShock Infinite, Crysis 2, Assassin's Creed 2, Prince of Persia, and Day of Defeat. You're in for a treat!

 

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