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Posted

I can't believe you nubs still don't have a thread like this. It's simple. You basicly post screenshots of your unfinished map because you either feel like it or don't feel like creating a new thread just for one or two screenshots.

I'll start.

co_kurt11.jpg

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Posted

Campaignjunkie-

Looks great- I'd keep that generic ambient lighting as it is. Add in a few spot lights to highlight certain portions of the architecture, along with windows and doors.

Posted

Very nice CJ.

Looks cool OL aswell.

On the screens it looks kind of like hl1 with better lightning.

That is not the case ingame though, I canned it a while back.

xs2.jpg

xs6.jpg

Pitchblack.

xs3.jpg

Posted

It looks dark because of the bright sky on the map and the forum colors.

The map it self isn't darker then lockdown.

And yeah of course, the last screen is too dark, that was just for testing things, and I haven't built close to anything in ( where everything is pitchblack), so there wasn't anything to lighten up really.

Wip in wip, it aint even an alpha.

Posted

It looks dark because of the bright sky on the map and the forum colors.

The map it self isn't darker then lockdown.

The only thing that matters with lighting is how it looks. Not what it actually is or that its because of the sky or whatever. Ppl look at maps, they dont think them

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