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[Feature] Virtual Reality: The Final Platform


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"My very first memory about virtual reality comes from an ad for Nintendo’s Virtual Boy due for release in 1994. I was 11 at the time and this ad sparked my imagination. True 3D graphics, wrap-around viewer, two High-Resolution displays, etc. Gaming would never be the same again. Unfortunately the system was a commercial flop and due to its failure in Japan and America, the Virtual Boy was never released in Europe and discontinued less than a year after its initial release. With that, my interest in virtual reality faded."


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