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Posted (edited)

Hey all! I've just released the second part of my Portals Through Time series and decided I should post here. The third and final part should be done soon. 

 

Portals Through Time is a single-player series of puzzles built for Portal 2 and created in the Hammer engine over the course of 12 weeks. Players embody the main character, Chell, as she solves puzzles in test chambers created by the antagonist, GLaDOS. This series of chambers features the new mechanic of relative time travel. Players can go though a time machine entrance and exit out in another time and area of the chambers. The player starts in the present time period, where the chambers have fallen into decay and are overgrown with foliage. They must solve the test chamber by using mechanics still functioning in the past and bring them into the present.

 

Download part 1 (Intro): http://steamcommunity.com/sharedfiles/filedetails/?id=248082406

 

Download part 2 (Red Sky): http://steamcommunity.com/sharedfiles/filedetails/?id=253002504

 

Download part 3 (Collision): http://steamcommunity.com/sharedfiles/filedetails/?id=258437462

 

Collection: http://steamcommunity.com/sharedfiles/filedetails/?id=253008122

 

Portfolio: http://www.austinthouse.com/

 

 

 

 

Intro: 

 

post-30805-0-48634500-1398455519_thumb.jpost-30805-0-40801600-1398455592_thumb.j post-30805-0-16847900-1398455746_thumb.j post-30805-0-27213900-1398455748_thumb.j post-30805-0-60925900-1398455815_thumb.j post-30805-0-96481400-1398455818_thumb.j

 

Red Sky:

 

post-30805-0-21833000-1398455421_thumb.j post-30805-0-47486600-1398455602_thumb.j post-30805-0-96613300-1398455728_thumb.j post-30805-0-48033700-1398455732_thumb.j post-30805-0-06304400-1398455860_thumb.j post-30805-0-93732000-1398455860_thumb.j

 

Collision:

 

post-30805-0-02327600-1399742193_thumb.jpost-30805-0-32104100-1399742188_thumb.jpost-30805-0-30895200-1399742190_thumb.jpost-30805-0-46616600-1399742185_thumb.jpost-30805-0-28258600-1399742180_thumb.jpost-30805-0-72984100-1399742176_thumb.j

 

Edited by Setin
  • 2 weeks later...
Posted

Just added my 3rd part to the series! Also, if anyone knows how to change the thumbnail image on the steam workshop, I'd like to change mine to ones with a text overlay on them but it keeps telling me to check parse image or something. They are still .jpgs, and they are even smaller in size so I don't know why it won't accept them. 

Posted

You can change it to the Workshop map publisher (not through the Workshop itself).

 

Ya I was talking about that. When I used the map publisher it wouldn't let me upload a picture that wasn't a direct screenshot to use for the thumbnail image. I've seen other workshop maps with text on their thumbnail image, so there must be a way. I've even tried just opening the screenshot in photoshop/paint, and just saving it with a new name as a .jpg (without changing the image at all) and it won't even accept that. So I don't know how to upload a custom image there. 

Posted

I think I've had the same issue, where it wouldn't let me upload a new picture as the thumbnail. Can you upload another picture from your screenshots directory?

If so, try uploading the new picture and reuploading the bsp at the same time, I think that may have done the job back then.

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