Thrik Posted April 23, 2014 Report Posted April 23, 2014 lol. The breakdown of how all the different industry roles see things is great. “So what does a game designer do? Are you an artist? Do you design characters and write the story? Or no, wait, you’re a programmer?” Game design is one of those nebulous terms to people outside the game industry that’s about as clear as the “astrophysicist” job title is to me. It’s also my job, so I find myself explaining what game design means to a lot of people from different backgrounds, some of whom don’t know anything about games. http://www.lizengland.com/blog/2014/04/the-door-problem/ will2k, blackdog, 2d-chris and 9 others 12 Quote
Furyo Posted April 23, 2014 Report Posted April 23, 2014 Yeah that's been making the rounds. Only a game dev (and a good experienced one at that) could have written this so well. Best description of games jobs I've ever seen -HP- and will2k 2 Quote
2d-chris Posted April 23, 2014 Report Posted April 23, 2014 was gonna post this but u beat me to it, awesome, so true -HP- 1 Quote
-HP- Posted April 23, 2014 Report Posted April 23, 2014 This is so spot on I cracked laughing xD Quote
Sprony Posted April 24, 2014 Report Posted April 24, 2014 Player: “I totally didn't even notice a door there.” Pure gold! Quote
General Vivi Posted April 24, 2014 Report Posted April 24, 2014 Reminds me of why I created the door challenge a long time ago Oskmos 1 Quote
Em' Posted April 24, 2014 Report Posted April 24, 2014 In comments : "Peter Molyneux : Our doors will make you cry" marks 1 Quote
blackdog Posted April 25, 2014 Report Posted April 25, 2014 (edited) Monetization Designer: “We could charge the player $.99 to open the door now, or wait 24 hours for it to open automatically.” Edited April 25, 2014 by blackdog Quote
Jord Posted April 25, 2014 Report Posted April 25, 2014 Such a great read. I love those job descriptions. Quote
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