Jump to content

Recommended Posts

Posted (edited)

I have paint.net, there is some normal setting but I dont know how to use that. When I choose the normal map, the image is just blue and doesnt have right color.

Edited by Mapham
Posted (edited)

I dont even know the basics how to create "normal texture" to begin with. I would appreciate easy to follow instructions how to make workin normal texture in paint.net

 

Also I would like to know how to make texture that is partially transparent so it can be used as lantern where light inside can go through.

 

I managed to create somewhat working transparent texture, but it doesnt work quiet as wanted. My goal is to create paper lantern which shows the light source inside the box, but doesnt let all light through.

Edited by Mapham
Posted

Mapham: You will have to learn to use a combination of your intellect, Google and the Valve Development Community to learn how to create assets and content for Source games (and other software you might need). Everything is basically out there and if you intend to accumulate the vast knowledge you'll need by repeatedly asking, even about the most basic things, you're going to be in trouble. You are very welcome to post specific questions or problems you may run into, but you cannot outsource the learning experience to MapCore. At the very least, pose proper questions where you accurately describe what you are looking to achieve, what exact errors you have encountered on the way, what you have already tried etc.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...