Mapham Posted April 18, 2014 Report Posted April 18, 2014 (edited) I have two layers of brushes, and player can see through first. It doesnt look very good when there bullet holes are in both brushes. How to disable bullet holes from the last brush? Edited April 18, 2014 by Mapham Quote
OrnateBaboon Posted April 18, 2014 Report Posted April 18, 2014 Maybe turn the second brush into a displacement, and add a nodraw brush inside the displacement? Not totally sure if that will work, but it is definitely worth a try. Quote
marnamai Posted April 18, 2014 Report Posted April 18, 2014 Make it a func_brush and disable collision. OrnateBaboon 1 Quote
OrnateBaboon Posted April 18, 2014 Report Posted April 18, 2014 A more elegant solution for sure! Quote
General Vivi Posted April 19, 2014 Report Posted April 19, 2014 Maybe turn the second brush into a displacement poLemin 1 Quote
knj Posted April 19, 2014 Report Posted April 19, 2014 I have no idea what da fuck you guys are talking about will2k 1 Quote
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