skdr Posted January 16, 2005 Report Posted January 16, 2005 Finished my HL2DM map. This map is suitable for 10 players (or more if you want to, but 10 is pretty optimal IMO). I hope you enjoy and give feedback ! Images: http://staff.dayofdefeat.fi/skdr/dm_scorpius_b1_1.jpg http://img142.exs.cx/img142/9734/scorpius30vv.jpg http://staff.dayofdefeat.fi/skdr/dm_scorpius_b1_2.jpg http://img142.exs.cx/img142/2337/scorpius10ok.jpg http://img93.exs.cx/img93/3645/scorpius52nn.jpg Download: http://staff.dayofdefeat.fi/skdr/dm_scorpius_b1.zip Enjoy! Quote
JAL Posted January 16, 2005 Report Posted January 16, 2005 Stunning lighting is all I have to say...And yeah Hooray for Finnish mapping awesomeness Quote
Phlek Posted January 16, 2005 Report Posted January 16, 2005 I looooove it, but there were some things I was curious about. In the main area of the map, looking out one of the windows you can see the end of the skybox model going null. Not a major problem, but thought I would let you know. Can't see it to well in this pic: And the env_sun......is it suppose to be blue? Other then that I love it, it flows nicely. Quote
skdr Posted January 16, 2005 Author Report Posted January 16, 2005 yes env_sun is supposed to be blue. I love blue Yeah I noticed that 3dskybox thing, Im fixing it for beta 2 Thanks guys ! Quote
Sven_E Posted January 16, 2005 Report Posted January 16, 2005 Finally this map looks absolutely stunning Quote
Linga Posted January 16, 2005 Report Posted January 16, 2005 it looks great. the different light colors and textures are in perfect harmony. i especally like the floor on http://img142.exs.cx/img142/2337/scorpius10ok.jpg. easy to be done but just cool looking. i love your red pointlights. how long have you shifted the rgb sliders to get a color like that? looks like neon, really cool. but this color is so much exceeding in contrast to the other lights that i would expect more freaky lights like local green spots for example. it's a bit breaking the ranks but still cool! the brushwork looks harmonious on all shots. the only things i dislike are the windowtextur and these bridges with this truss texture. they don't fit into the map. i will download it later. thank you for just a great map but you havn't submitted this one to the contest, right? *phew* Quote
skdr Posted January 16, 2005 Author Report Posted January 16, 2005 but you havn't submitted this one to the contest, right? *phew* Thanks Linga. And no, I didnt submit this... Quote
Nazul Posted January 17, 2005 Report Posted January 17, 2005 I LUUUUUUUUUUV IT ! the brushwork is goooooood , not to many props as I can recall from 15 mins back when me looked @ pics :wink: no critz , just GO ON Quote
Phlek Posted January 17, 2005 Report Posted January 17, 2005 Oh yea, I almost forgot. I noticed u only had like 2 explosive barrels in the entire map. Maybe some more for game-play reasons? Just change the ones you already have in there. Quote
skdr Posted January 17, 2005 Author Report Posted January 17, 2005 Yes good point. Will change in beta 2 ! Quote
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