Bøttn Posted April 17, 2016 Report Posted April 17, 2016 Hey, i requested my map tested the 22.april, but that's friday. If posible, can we test it on thursday the 21.april? Quote
'RZL Posted April 17, 2016 Author Report Posted April 17, 2016 36 minutes ago, Bøttn said: Hey, i requested my map tested the 22.april, but that's friday. If posible, can we test it on thursday the 21.april? Hey, I moved your request to thursday. Still have to verify if your map is ready for playtesting though. Also, please create a MapCore thread first, and gather some feedback on there. To everyone: Sorry, the demos are broken as of now and I know no solution to it. Please hit me up if you got an idea on how to fix them and we'll try to work it out. Cheers Quote
Bøttn Posted April 17, 2016 Report Posted April 17, 2016 58 minutes ago, 'RZL said: Hey, I moved your request to thursday. Still have to verify if your map is ready for playtesting though. Also, please create a MapCore thread first, and gather some feedback on there. To everyone: Sorry, the demos are broken as of now and I know no solution to it. Please hit me up if you got an idea on how to fix them and we'll try to work it out. Cheers Okey nice! You mean like this? Quote
jd40 Posted April 27, 2016 Report Posted April 27, 2016 Can I get the chat transcript and feedback from sanchez playtest on 17.4 ? I wanna see if I missed something Quote
Mondy00 Posted May 5, 2016 Report Posted May 5, 2016 I'd like to change my submission from Sunday 5/8 to Thursday, 5/12. Thanks Quote
'RZL Posted May 6, 2016 Author Report Posted May 6, 2016 14 hours ago, Mondy00 said: I'd like to change my submission from Sunday 5/8 to Thursday, 5/12. Thanks Updated Quote
Corvus Posted May 6, 2016 Report Posted May 6, 2016 (edited) Id like to change my submission from 5/5 to 5/8. Can you do that? Thanks. Edited May 6, 2016 by Corvus Quote
'RZL Posted May 6, 2016 Author Report Posted May 6, 2016 2 minutes ago, Corvus said: Id like to change my submission from 5/5 to 5/8. Can you do that? Thanks. Updated Quote
Corvus Posted May 7, 2016 Report Posted May 7, 2016 (edited) Hey. I updated my submission. The radar should work now. Edited May 8, 2016 by Corvus Quote
Corvus Posted May 9, 2016 Report Posted May 9, 2016 When will GOTV demo recordings will be available? Quote
Puddy Posted May 21, 2016 Report Posted May 21, 2016 Hello mapcore friends! We're planning on doing a 5on5 competitive playtest of de_agency once again tonight (21 CET regular playtesting time). Legendary Eagle - Supreme Master skill range. Lemme know if you're game. Vaya 1 Quote
Vaya Posted May 21, 2016 Report Posted May 21, 2016 up for it puddy Always like to see progress on that one. Puddy 1 Quote
Puddy Posted May 21, 2016 Report Posted May 21, 2016 We did a 5on5! It went well. But tomorrow we are doing a good ol' 10vs10! Sunday May 22nd! 21:00 CET! De_Agency! All welcome! Squad, Fnugz and Vaya 3 Quote
Puddy Posted May 22, 2016 Report Posted May 22, 2016 Thanks for playing peeps! Lemme know if you have any feedback! Quote
Vaya Posted May 24, 2016 Report Posted May 24, 2016 On 22/05/2016 at 8:53 PM, Puddy said: Thanks for playing peeps! Lemme know if you have any feedback! One thing I felt from the two playtests that Long A felt a little too disconnected from the rest of the map- you have the main route to the far right of T spawn (quite far from the rest of the action) and one connector in mid that could be missed by new players as it's small and partially hidden by the balcony. I would possibly rework the mid to long A connector to make it larger and feel more like a main route- not sure how it would work but in theory but I think it could allow CTs to push up long A to support mid players where required. A risky rotation with good rewards and could potentially fix the highlighted issues with mid. Someone else said that they though mid's issue was it was the only part of the map copied verbatim from CS_agency. It worked well there because the terrorists had a strong defending position- it may need to be reworked to give CTs more of an advantage. Puddy 1 Quote
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