Jump to content


Recommended Posts

Just released a major update :)


-Implemented new architectural features to bring map into scale

-Added new route through middle for faster rotations

-Added trick-jump to Lower B

-Made squeaky-door louder for Counter-Terrorist awareness

-Removed both vents

-Added movement smoothness to "mid"

-Added interactive soccer court at Terrorist spawn

-Added self-boost by main archway chokepoint to add mobility between catwalk and lower

-Made it easier for Terrorists to peek Barn safely after entering A Bombsite

-Added cover to A-bridge

-Added cover to A-platform

-Added cover to T-side mid by double-doors

-Added shoulder-peek to Upper B for Counter-Terrorists

-Added subtle dynamic sounds to increase player comfort

-Increased lighting variety

-Made areas feel more realistic

-Improved readability throughout the map

Share this post

Link to post
Share on other sites

I cannot unsee what i saw.. overlapping brush on another (or model) near the T-base underpass leading to A site.

Edited by ics

Share this post

Link to post
Share on other sites

Ok I tested it, and I really like the looks :D


The optimisation is almost perfect, but I found some things where you can still work on.



You should trick this area with an extra visleaf,






And you should work on the fading distance of those trees/rocks behind




So overall it's pretty good, good job dude.

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...