Jump to content

Decompiling a source model with animations intact?


Recommended Posts

Posted

Hey guys, so there is a source model fairgrounds_flagpole from L4D that I'm trying to recompile with a new texture, with animations in-tact. Is that possible? Do we know how to do that?

 

Shawn

Posted

After decompiling, edit the qc file to change/add the material you want in.

 

Tutorial

 

If you don't have a decompiler, just found out about Crowbar, which seems to be a new thing around and the only decompiler that's updated in years (older ones might not work with the current version of models apparantely).

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...