Phlek Posted January 18, 2005 Report Posted January 18, 2005 how did you run through it... .....I got the update? haha, it was released about an hour and a 1/2 ago. Quote
ReNo Posted January 18, 2005 Report Posted January 18, 2005 I'm really impressed by Tides actually, visually I think its a refreshing change from the other maps. Perhaps it gives off an aura or UT in some regards, but it still looks awesome, and doesn't feel horribly out of place or anything. Seems packed full of detail and still runs nicely too. The bots, from my quick playtest, seemed awesome. I was sat in spectator mode watching through first person, and it was amazing how convincing they were. You really could forget they are bots when looking through their eyes - they take unorthodox routes, use cover well, recognise good spots to use, and panic when taken by surprise. Very good first impressions. EDIT: Woohoo, 100 posts Quote
-Stratesiz- Posted January 18, 2005 Report Posted January 18, 2005 So why can't the HL2 AI be as good? Quote
Mazy Posted January 18, 2005 Report Posted January 18, 2005 had a run through tides and played it a bit with a guy at work n sum bots, quite nice map, it might be a tad too cartoony though, but some of the style of the other maps is on the border of cartoony, so i donno. Gameplay is pretty good though, so far anyway. Oh and the bots are really good, they actually give up a pretty good fight and dont stand in the way too much (unlike with human players, peh) Quote
Linga Posted January 18, 2005 Report Posted January 18, 2005 mm. it's worked out really well but i dislike it anyway. there are too much confusing thinks like concrete ceilings in damn old buildings, etc. call me fussy but it dosn't make sense ^^ otherwise really utish apart of the lighting one of the shops is called "erotische schafe" - erotic cheeps. not too funny :-? somewhere in the map you can see a 'flying' misplaced brush near some roof corner. that's silly mistake and certainly infuriating for the autor ^^ Quote
ReNo Posted January 18, 2005 Report Posted January 18, 2005 You can't dislike a map for the name on a sign and a single misplaced brush, surely Quote
Mojo Posted January 18, 2005 Report Posted January 18, 2005 MILITIA4LIFE Perhaps its already already being worked on oO Quote
Mazy Posted January 18, 2005 Report Posted January 18, 2005 /me listens to teh monkies screeeeeeam Quote
KidDynamite Posted January 18, 2005 Report Posted January 18, 2005 i like the colors they used in tides, fun map imho. and <3 the turtles Quote
Linga Posted January 18, 2005 Report Posted January 18, 2005 @ReNo: i've already said why i dislike this map. Quote
JynxDaddy Posted January 19, 2005 Report Posted January 19, 2005 A new map is good news to me~ The bots are really amazing too, they dont seem as aimbotish as most bots do > Quote
FrieChamp Posted January 19, 2005 Report Posted January 19, 2005 MILITIA4LIFE Perhaps its already already being worked on oO When will we see first screenz ?$%$~+**"!?!!11 Quote
Backslider Posted January 19, 2005 Report Posted January 19, 2005 Its too cluttered IMO. I was constantly sticking on either a model or highly exagerated wall designs. I mean do you really think they needed a pillar every 2 meters in each wall. And call me a NOOB if you must, but where the hell is this place, it looks like disneyland. + Fun + Looks great + Not bad layout - Too many props - Wall supports in hall ways are OVERDONE - A bit cartoonish Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.