^Tomala^ Posted January 14, 2005 Report Share Posted January 14, 2005 Hey, this is ^Tomala^ the leader of Resident Evil: The Evil Begins and were looking for some more members. The following slots are open/needed: Needed Coder Sound Artist Open Modeler Mapper For anyone whos interested please email me at tomalajr@hotmail.com or visit the forums at http://reteb.hlgaming.com Here is the official story: After the dissaster with the T-Virus, the Umbrella Corp. decided to make a second virus known as the Q4-Virus. But tests shown that when the T-Virus and the Q4-Virus mixed, it caused dangerous mutations. Tempted with their evil minds the Umbrella Corp. decided to inject both the T-Virus and the Q4-Virus into a human host. The effect was beyond what the tests had shown and a new infection has been created. The infection took over Racoon City and then went for SkyLight City. The infection spread through the city within twelve hours leaving but a few survivors. The Evil Begins... Resident Evil: The Evil Begins is a modification for Half-Life 2. You can choose from different characters from SkyLight City. There is three modes so far that you can play, Cooperative, Hold Em Back or Survival Horror Cooperative: You join with your fellow survivors to escape from SkyLight City. You have to work together and beat each level. Hold Em Back: You are in a building/house and have to try to hold of the waves of zombies trying to attack you. If a zombie gets past a certian spot in the building/house then you lose. Then the next round starts and you have to beat the surviving time of the last round. Survival Horror: You start off as survivors, in a map that is meant for running around and finding shelter but you dont have to stick together (like everyman for himself). If you get killed by a zombie or die from infection then YOU turn into a zombie. The round ends when every survivor is dead. Each character will have his/her own advantages and disadvantages. For example: John Anderson +10 Speed +10 Streagth Can handle all weapons Some characters cannot handle all the weapons. Like Steven Miller can hold all the weapons but cannot handle them. So he could shoot but because of the kick back he wont always hit the zombie. Link to comment Share on other sites More sharing options...
ReNo Posted January 14, 2005 Report Share Posted January 14, 2005 Why the hell would you post this topic in the Valve HL2DM mapping contest forum?! Look before you leap - there is a classifieds section for this sort of post. Link to comment Share on other sites More sharing options...
RD Posted January 14, 2005 Report Share Posted January 14, 2005 hl2dm contest forum hm? i like ur sense of humor Link to comment Share on other sites More sharing options...
st0lve Posted January 15, 2005 Report Share Posted January 15, 2005 I don't like your sense of recruting people viá PMs. Atleast when you have no idea what the guy is doing (hell do you think I am an modeller?)... Wow this should win the contest. Link to comment Share on other sites More sharing options...
KidDynamite Posted January 15, 2005 Report Share Posted January 15, 2005 O_o why is this in WIP HL2DM forum? Needs a forum switch pls. Link to comment Share on other sites More sharing options...
Tequila Posted January 15, 2005 Report Share Posted January 15, 2005 Sorry to be harsh, but the mod doesn't sound all that good. You're essentially pissing all over the RE storyline... I mean, SkyLight City? What the fuck? The "+10 speed" gameplay description doesn't exactly fill me with confidence, and the fact that this was posted in the HL2DM forum of all places is slightly disconcerting! Link to comment Share on other sites More sharing options...
mikezilla Posted January 15, 2005 Report Share Posted January 15, 2005 moved Link to comment Share on other sites More sharing options...
KidDynamite Posted January 15, 2005 Report Share Posted January 15, 2005 thank you mikey. Link to comment Share on other sites More sharing options...
D3adlode Posted January 15, 2005 Report Share Posted January 15, 2005 Hahaha, another Resident Evil mod that'll never see the light of day.. Link to comment Share on other sites More sharing options...
The Postman Posted January 15, 2005 Report Share Posted January 15, 2005 Hahaha, another Resident Evil mod that'll never see the light of day.. Could be another Dragon Ball Z or Warhammer 40K mod. Count your blessings. Link to comment Share on other sites More sharing options...
Tequila Posted January 15, 2005 Report Share Posted January 15, 2005 Hahaha, another Resident Evil mod that'll never see the light of day.. Could be another Dragon Ball Z or Warhammer 40K mod. Count your blessings. Yeah. I live in vain hope that one day we'll see a released RE mod and it won't suck cheb. Link to comment Share on other sites More sharing options...
kleinluka Posted January 15, 2005 Report Share Posted January 15, 2005 Hey if you fools have nothing useful to contribute can you simply not reply at all? Your brainless flaming is getting annoying. Link to comment Share on other sites More sharing options...
MagicTMP Posted January 15, 2005 Report Share Posted January 15, 2005 even though this is an RE mod, the gameplay sounds a whole lot like brainbread. much scarier environments can be achieved with hl2. if you can actually get off the ground id like to see some of the levels. Link to comment Share on other sites More sharing options...
Fletch Posted January 15, 2005 Report Share Posted January 15, 2005 1) wrong forums 2) going to get Fox'ed 3) you bitches are getting antsy 3 Strikes, you're locked Link to comment Share on other sites More sharing options...
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