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Resident Evil: The Evil Begins


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Hey, this is ^Tomala^ the leader of Resident Evil: The Evil Begins and were looking for some more members. The following slots are open/needed:

Needed

Coder

Sound Artist

Open

Modeler

Mapper

For anyone whos interested please email me at tomalajr@hotmail.com or visit the forums at http://reteb.hlgaming.com

Here is the official story:

After the dissaster with the T-Virus, the Umbrella Corp. decided to make a second virus known as the Q4-Virus. But tests shown that when the T-Virus and the Q4-Virus mixed, it caused dangerous mutations. Tempted with their evil minds the Umbrella Corp. decided to inject both the T-Virus and the Q4-Virus into a human host. The effect was beyond what the tests had shown and a new infection has been created. The infection took over Racoon City and then went for SkyLight City. The infection spread through the city within twelve hours leaving but a few survivors.

The Evil Begins...

Resident Evil: The Evil Begins is a modification for Half-Life 2. You can choose from different characters from SkyLight City. There is three modes so far that you can play, Cooperative, Hold Em Back or Survival Horror

Cooperative: You join with your fellow survivors to escape from SkyLight City. You have to work together and beat each level.

Hold Em Back: You are in a building/house and have to try to hold of the waves of zombies trying to attack you. If a zombie gets past a certian spot in the building/house then you lose. Then the next round starts and you have to beat the surviving time of the last round.

Survival Horror: You start off as survivors, in a map that is meant for running around and finding shelter but you dont have to stick together (like everyman for himself). If you get killed by a zombie or die from infection then YOU turn into a zombie. The round ends when every survivor is dead.

Each character will have his/her own advantages and disadvantages. For example:

John Anderson

+10 Speed

+10 Streagth

Can handle all weapons

Some characters cannot handle all the weapons. Like Steven Miller can hold all the weapons but cannot handle them. So he could shoot but because of the kick back he wont always hit the zombie.

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Sorry to be harsh, but the mod doesn't sound all that good. You're essentially pissing all over the RE storyline... I mean, SkyLight City? What the fuck? The "+10 speed" gameplay description doesn't exactly fill me with confidence, and the fact that this was posted in the HL2DM forum of all places is slightly disconcerting!

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