shnytzl Posted February 22, 2014 Report Posted February 22, 2014 Hi, so last night the CS:GO stickerworkshop was released, which means that there is another possibility to be creative as an 2D artist. Let's collect them all in one thread, shall we? I'll start with mine, please have a look: http://steamcommunity.com/sharedfiles/filedetails/?id=230885207 Greetings, shnytzl Quote
The Horse Strangler Posted February 22, 2014 Report Posted February 22, 2014 I am pretty sure valve said something about not wanting self or team promoting workshop entries. Maybe that's just big corporation stuff though like if you slapped the EA logo on the side of a gun. I fooled around with this earlier and made this: OrnateBaboon 1 Quote
Puddy Posted February 22, 2014 Report Posted February 22, 2014 Hi, so last night the CS:GO stickerworkshop was released, which means that there is another possibility to be creative as an 2D artist. Let's collect them all in one thread, shall we? I'll start with mine, please have a look: http://steamcommunity.com/sharedfiles/filedetails/?id=230885207 Greetings, shnytzl I had a look! My conclusion is that a team-specific sticker for a team that isn't well known or champions or something similar is very uninteresting; it simply has a very limited appeal. Liked the duck though. The Horse Strangler 1 Quote
NoahHasAnIDE Posted February 23, 2014 Report Posted February 23, 2014 One thing I hope someone makes is stickers for all the pro teams (NiP, Fnatic, Titan, etc) so people could both show off teams to people who don't follow e-sports but play the game, and would make you're gun look cool. Quote
The Horse Strangler Posted February 23, 2014 Report Posted February 23, 2014 Valve would only want them if those teams requested them to be made though. The same thing with dota, generally the teams make some of the compensation of those items/stickers that get in game since it's their brand and image. Quote
Fearian Posted February 23, 2014 Report Posted February 23, 2014 Honk if u like deagles!Workship link: http://steamcommunity.com/sharedfiles/filedetails/?id=231296476Tweaking holographic settings is a pain in the bum. I think it's gonna be one of those things where its best to know how it all works in your head before you even make it. blackdog, Dejavo, DrywallDreams and 5 others 8 Quote
Thurnip Posted April 2, 2014 Report Posted April 2, 2014 (edited) Hello dudes! how are you doing? finally i managed to finish two stickers. Edited April 2, 2014 by Thurnip ShockaPop, OrnateBaboon, paranoidMonkey and 9 others 12 Quote
will2k Posted April 2, 2014 Report Posted April 2, 2014 I haven't published a sticker or weapon finish in over a month so I saw it suitable to publish some new stuff now Here are 2 new stickers: - Desert Beagle: A beagle with a desert eagle (glossy and foil finishes) http://steamcommunity.com/sharedfiles/filedetails/?id=244730959 - Train Hard: Always train hard (paper-backed and holographic finishes) http://steamcommunity.com/sharedfiles/filedetails/?id=245005042 Cheers Will2k OrnateBaboon and Thurnip 2 Quote
Jonny Phive Posted April 16, 2014 Report Posted April 16, 2014 trying to learn some new tools and process of creating various materials..so! never used illustrator before today.. tools always seemed weird to me.. but after reading some tutorials and doing an attempt at inking my sketch, this is what I came up with! thoughts? crits? cheers, jonny blackdog, ShockaPop, OrnateBaboon and 2 others 5 Quote
FMPONE Posted April 16, 2014 Report Posted April 16, 2014 Desert Beagle is hilarious. Rump3L and will2k 2 Quote
Jonny Phive Posted April 17, 2014 Report Posted April 17, 2014 finished! and submitted to the workshop-- popped the workshop cherry lol Workshop Link iwxanthi, Thrik, will2k and 2 others 5 Quote
will2k Posted April 20, 2014 Report Posted April 20, 2014 Desert Beagle is hilarious. haha, thanks mate that was my intention with the word play Quote
will2k Posted June 14, 2014 Report Posted June 14, 2014 I'm back to the stickers workshop after a relatively long break. Mobster : A lobster member of the mob? (glossy, color replace and foil finishes) http://steamcommunity.com/sharedfiles/filedetails/?id=270805187 Squeebo, LATTEH and catfood 3 Quote
Beck Posted June 17, 2014 Report Posted June 17, 2014 (edited) Hi all, Working on a sticker with a friend and running into a problem... Around the edges of the sticker there is a white rim. Does anyone know if this is in the source file or am I not exporting this correctly? Screenshot below: Thank you! Edit: Forgot to contract the alpha channel when I contracted the image, hence the white outline. Sorted! Edit 2: Problem seems to have reoccured... contracted a couple of pixels again and it hasn't gone away. Any ideas what I'm doing wrong here guys? Cheers! Edited June 17, 2014 by Beck Quote
Tschoppo Posted June 17, 2014 Report Posted June 17, 2014 maybe this is the problem? Filtering borders Texture filtering will blend nearby pixels together even if some of of them are entirely transparent. This can create unwanted outlining effects if sudden drop-offs in alpha coincide with drop-offs in colour, which may well happen when the alpha channel reaches zero and you stop being able to see the pixels. To resolve this issue, simply blend the colours of your image slightly beyond where the alpha channel drops off. This can be easily achieved by duplicating the translucent layer and smudging it into the relevant areas. Beck 1 Quote
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