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Evolve (Turtle Rock Studio's new baby)


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Posted

Bit more information:

 

 

They’ll need to dodge, seeing as ‘Goliath’, the first revealed alien, will grow to 30-feet tall in its final evolution. It’s been called a hybrid of ape, snake and xenomorph. At first it can punch humans and climb walls, but will get to choose two new skills at evolution level one, then one more with each level gained.

 

Examples noted include throwing rocks, leaping large distances and breathing fire. It should be noted however that hunters will also fight against the map’s wildlife, which can also be as tall as the Goliath itself. Once the Goliath eats enough wildlife it starts to evolve in a cocoon state, which leaves it vulnerable for a short while. The beast can move stealthily or as standard, leaving destruction and huge footprints in its wake. It’ll be hard to miss once fully evolved.

 

http://www.vg247.com/2014/01/09/evolve-info-blowout-alien-evolution-class-abilities-and-more-revealed/

 

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Posted

this remind me a lot of cloverfield and all those BIGMONSTER movies !

I find all those screens a bit to lighted... Would have love more dark area and less brightness.

 

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Posted

I'm really curious as to how the "rounds" will progress. Judging from these screens, it's looking like a simple stand-off like the tank vs the four survivors in L4D. That's surely not how it's gonna be and I'm curious what exactly it IS going to be like! I would love it if rounds became really tense back and forth's where the monster is supposed to disengage and disappear into the foliage and shit. :) It sounds like that's what they are aiming for.

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