Seldoon182 Posted January 10, 2014 Author Report Posted January 10, 2014 I want skyscraper too ! Quote
FrieChamp Posted January 10, 2014 Report Posted January 10, 2014 Bit more information: They’ll need to dodge, seeing as ‘Goliath’, the first revealed alien, will grow to 30-feet tall in its final evolution. It’s been called a hybrid of ape, snake and xenomorph. At first it can punch humans and climb walls, but will get to choose two new skills at evolution level one, then one more with each level gained. Examples noted include throwing rocks, leaping large distances and breathing fire. It should be noted however that hunters will also fight against the map’s wildlife, which can also be as tall as the Goliath itself. Once the Goliath eats enough wildlife it starts to evolve in a cocoon state, which leaves it vulnerable for a short while. The beast can move stealthily or as standard, leaving destruction and huge footprints in its wake. It’ll be hard to miss once fully evolved. http://www.vg247.com/2014/01/09/evolve-info-blowout-alien-evolution-class-abilities-and-more-revealed/ Beck 1 Quote
blackdog Posted January 10, 2014 Report Posted January 10, 2014 Wow, this was a long time coming, so long that I forgot they had an upcoming project. Curious to see in game. Quote
LATTEH Posted January 10, 2014 Report Posted January 10, 2014 i hope we get to control Goliath in multiplayer! Quote
Buddy Posted January 10, 2014 Report Posted January 10, 2014 Turtle Rock has some serious talent there, i'm looking forward to this quite a lot! Quote
Beck Posted January 10, 2014 Report Posted January 10, 2014 i hope we get to control Goliath in multiplayer! We do. It's 4 human controlled humans vs 1 human controlled monster. LATTEH 1 Quote
Nerve Posted January 11, 2014 Report Posted January 11, 2014 (edited) http://www.gameinformer.com/b/features/archive/2014/01/10/evolve-preview-meet-the-goliath.aspx Edited January 11, 2014 by Nerve Seldoon182, LATTEH and Beck 3 Quote
Seldoon182 Posted January 11, 2014 Author Report Posted January 11, 2014 (edited) I think I'm sold. Edited January 11, 2014 by Seldoon182 FMPONE 1 Quote
Seldoon182 Posted January 16, 2014 Author Report Posted January 16, 2014 Beck, catfood, Mazy and 1 other 4 Quote
dux Posted January 16, 2014 Report Posted January 16, 2014 (edited) Getting aliens colonanal marines flashbacks. I canne see the screen for the size 'o me gun capn! Edited January 16, 2014 by dux FMPONE 1 Quote
FMPONE Posted January 16, 2014 Report Posted January 16, 2014 It kinda reminds me of NS2 in a way, also. Looks beautiful Thurnip 1 Quote
Em' Posted January 16, 2014 Report Posted January 16, 2014 this remind me a lot of cloverfield and all those BIGMONSTER movies ! I find all those screens a bit to lighted... Would have love more dark area and less brightness. Quote
Puddy Posted January 16, 2014 Report Posted January 16, 2014 I'm really curious as to how the "rounds" will progress. Judging from these screens, it's looking like a simple stand-off like the tank vs the four survivors in L4D. That's surely not how it's gonna be and I'm curious what exactly it IS going to be like! I would love it if rounds became really tense back and forth's where the monster is supposed to disengage and disappear into the foliage and shit. It sounds like that's what they are aiming for. Beck 1 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.