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USP tactical - 3d model


knj

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So i've finished my first milestone, that is the gun itself. Now i will add silencer and laser aiming system.
Here are HP (High Poly) :v  render's from mayas viewport, not the best quality but it's good for now :)
i'm making a new threat cause i would love to get some feedback and i will dump some renders sooner or later here

anyways i'm proud LOL, this is my first gun ever :)

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Edited by knj
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you gotta composite some ambient occlusion in there and some more realistic image based lighting would be good too and maybe a bit of dof.

 

model itself looks great.

 

 

 

 

 

At first i was like: pfff your buddy helder renders some cool pics for you and you talk him down. but than i realized hp = highpoly  ... and than i loled ^^ 

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Hahaha, i've chaned that to High poly :D

Anyways, as i said these are not final shots, more like test of materials and shit, and it's taken in Maya's 2,0 viewport, so it's all real time, but yes i will have ao and dof in mind. This time i've turned off ao cause the model was loosing sharpnes, i need to get more of the settings in maya

 

Edited by knj
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