Jump to content
Hourences

Announcing my new game - Solus - Survival/Exploration - Unreal Engine 4

Recommended Posts

Does UE4 use that new texture DX11+ feature that loads the texture in pieces so that it consumes less memory for really large textures?

 

Something strange about that planet and moon on the sky, they feel being inside the planet's amtosphere itself?!

 

Nice alien world.

Share this post


Link to post
Share on other sites

Thanks people.

Player will wander around, scavenging for items while trying to not die from one of the many dangers in the environment. Think Cast Away with a touch of Minecraft (caves, gathering things), and some of the mystery from Lost.

I will post some updates as I go along, though I will be focusing on gameplay next and that will be harder to show in pics and such.

No idea if their DX11 rendering does that.

It is partially inside as I see no other way of doing this. The planets are gigantic in size. One planet is the size of the entire available building space in UE3, and orbits the middle of the level. The space beyond that is even larger. There are no skybox'es or such.

Edited by Hourences

Share this post


Link to post
Share on other sites

Yeah man, looks very promising. Please keep us posted!

 

Also, respect for doing this practically on your own. I've seen your work throughout the years and it's amazing to see how much you've grown since the early Unreal days. Talk about being self made. Hats of sir!

Share this post


Link to post
Share on other sites

It is partially inside as I see no other way of doing this. The planets are gigantic in size. One planet is the size of the entire available building space in UE3, and orbits the middle of the level. The space beyond that is even larger. There are no skybox'es or such.

 

Wouldn't it be a question of simply shading it differently rather than attempting to put it at a far distance? It definitely sounds like there's a tech hack buried somewhere that could help out with that...

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...