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Posted

I will try to address these issues in the next update. Spawns and blockers are on that list for sure. I've waited a bit with the spawns since I want the timings to be correct. 

The issues with the overused textures is also something I will try to mend. Aswell as think about on how to improve B-sites cover.

Thanks for your feedback and for playing the map :) 
 

Posted

I haven't played the map, and probably won't since I don't play CS:GO all that often, so I can't really comment on the gameplay, but looking at the screenshots there is one thing that completely draws me away from the map. Everything seems to be very bulky and blocky, especially around doors and windows. I know it's in beta, but even so, the initial impressions of a map are important, and will create a mindset in the player. Whether this is a good thing or a bad thing is up to the person playing it, but I would imagine not many people find it very appealing.

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