Krusing Posted October 5, 2013 Report Posted October 5, 2013 It's not the first time I use UDK, but this is the first time I've had this problem. I can't move objects in the normal X, Y or Z axis, I can only move them in an angle. Hard to explain, please look at the picture. Where is the option to make it "normal" again? I've tried everything. I can't work like this. Quote
LATTEH Posted October 5, 2013 Report Posted October 5, 2013 On the top where it says local right under preferences and help set it to world. Thrik 1 Quote
Krusing Posted October 5, 2013 Author Report Posted October 5, 2013 On the top where it says local right under preferences and help set it to world. Thank you! I should have known that Just one more minor problem. Whenever I move the camera in the viewport, all viewports moves at the same time. Same with zoom. How do I pan/zoom individual viewports? Dont know how I managed to set all those strange settings, probably my cat has been walking on my keyboard. Quote
LATTEH Posted October 6, 2013 Report Posted October 6, 2013 On the top where it says local right under preferences and help set it to world. Thank you! I should have known that Just one more minor problem. Whenever I move the camera in the viewport, all viewports moves at the same time. Same with zoom. How do I pan/zoom individual viewports? Dont know how I managed to set all those strange settings, probably my cat has been walking on my keyboard. I honestly don't know how to switch it off. but after working on a map in UDK for months it helps when moving something (so you dont have to find it in the 2D viewports) Quote
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