Sathor Posted September 7, 2013 Report Posted September 7, 2013 @Tschoppo: I didn't do much on the lighting yet. They aren't windows either, but light panels. The lighting will be adjusted later. Also, if anyone notices while playing: the spec maps on the world textures don't seem to work. I am aware of the issue and know why it happens. I am currently recompiling the map and will release another hotfix in a few hours. Quote
JeanPaul Posted September 7, 2013 Report Posted September 7, 2013 (edited) Anything black in your map is almost 100% black. I feel this is what is mostly holding you back from acheiving some great scenes in this map. Edited September 7, 2013 by JeanPaul Quote
KungFuSquirrel Posted September 7, 2013 Report Posted September 7, 2013 Merged per your request. Quote
selmitto Posted September 7, 2013 Report Posted September 7, 2013 I agree! It's improved, but tune the black a little down. 100% black is ugly (not being racist) and it would make difficult to see enemies hiding in those spots. Quote
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