Daze Posted September 5, 2013 Report Posted September 5, 2013 Pasting in our job ad for a senior game/level designer here at YAGER in Berlin. "YAGER is currently seeking a talented and experienced Designer to work on an awesome and exciting unannounced AAA project. Join us as a driving force in Design and push the boundaries to deliver a unique user experience. We’re looking for people who love the idea of working together in interdisciplinary teams within a flat hierarchy and a fast-paced and professional environment. Responsibilities Design and prototype core gameplay systems Create, balance and maintain gameplay features from initial design to implementation into the game world and final polish Create and maintain internal design documentation, including feature specifications and implementation guides Collaborate with the level team to ensure the implementation of systems into actual gameplay and maintain overall balance between multiple gameplay systems Iterate, balance and tune gameplay features based on ideas and feedback from team, QA and play testing during the whole production Qualifications 5+ years of industry experience in a game and/or level design capacity Shipped at least one major title as a game or level designer Experience with Sandbox or Open-World game development Experience in balancing complex gameplay systems Ability to communicate effectively in English, both verbally and in writing Avid gamer with knowledge and understanding of various games and game types Desired Skills Previous experience with Unreal Experience with Scrum and Kanban production methods Employment details Full-time and on-site Status: employment Start: as soon as possible" If you're interested, apply directly through the the website or just shoot any questions you might have to me in PM! Quote
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