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Posted (edited)

Is something generally knackered with your installation? If you can't use Workshop or download custom maps...

 

It's not related to the installation. I can download some, others just don't work at all. I've searched on steam forums and some people had the same issue. Some solve it by downloading one map at a time, but that doesn't work for me. I'll verify cache integrity though.

 

EDIT: Same result, verifying cache integrity doesn't solve this bug.

Edited by Deh0lise
Posted (edited)

For those interested, here's a few screens that show the transformation from playtesting map to polished release!  :D

 

I can't see the difference  :v

 

 

 

 

 

I love dat gunmetal(?) blue in the first shot.

Edited by blackdog
Posted

Whoua amazing work, this graphics improvement is impressive !

It's nice to see how the map has evolved through the different playtests you made.

 

 

In the latest playtest i played, i told you that maybe you could make better spec/cubemaps and you did an amazing job on it, it's great to walk in the map and look at all these amazing textures and models. This map deserve a place in the top-rated map, it's much better than de_investment and (imo) closer to mirror's edge that investment is.

Posted (edited)

Looks amaaoozing. Played very well in tests. GJ u guys.

 

edit: Just played it with bots. I Think some materials are too shiny. Some plaster, on the inside of ct-left stairs for example look like some space reflective nasa-stuff. Bricks on the same flank look plastic from the spec and so on. A bit distracting for gameplay-reasons and doesn't sell the materials art-wise.

Edited by Dejavo
Posted

Looks amaaoozing. Played very well in tests. GJ u guys.

 

edit: Just played it with bots. I Think some materials are too shiny. Some plaster, on the inside of ct-left stairs for example look like some space reflective nasa-stuff. Bricks on the same flank look plastic from the spec and so on. A bit distracting for gameplay-reasons and doesn't sell the materials art-wise.

http://www.acoustics.org/press/147th/Case_Fig3.jpg

http://journal.nearbennett.com/wp-content/uploads/2009/12/specular-highlights.jpg

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