heyo Posted August 19, 2013 Report Posted August 19, 2013 Figured I'd post this here now, since it's in a pretty much finished state after some big changes. Pl_borneo is set in secret facilites in the jungles of Borneo. The map is a single stage payload map with 4 areas of battle. I've been working on this map for about two years total. I'd like to thank Matt "vhalin" Leahy for both running playtests and helping to design the map from version 4 on. Many custom textures and models had to be created for the jungle theme. It was really tedious work making all the foliage but I hope it was worth it Also, If you would like to use the jungle assets for your own map, here's the files: http://dl.dropbox.com/u/3845726/mapdownload/jungle_assets.zip Feel free to use them in your map, just give credit. Special thanks to tf2maps.net for playtesting the map in gamedays. Download: https://dl.dropboxusercontent.com/u/3845726/mapdownload/pl_borneo_rc2.zip Credits: Sean "heyo" Cutino Matt "vhalin" Leahy Screens: Mazy, blackdog, selmitto and 7 others 10 Quote
2d-chris Posted August 19, 2013 Report Posted August 19, 2013 looks slick, but doesn't really remind me or borneo ^^ I suppose at least the background fits. Quote
-HP- Posted August 19, 2013 Report Posted August 19, 2013 My god, that's so painterly! I love it! Quote
dux Posted August 19, 2013 Report Posted August 19, 2013 It's nice but I'm finding the lighting really boring, bright and washed out. Quote
FMPONE Posted August 20, 2013 Report Posted August 20, 2013 I don't like the wood with the grass, makes it look dull like dux said. The white stands out nice though! Quote
Puddy Posted August 20, 2013 Report Posted August 20, 2013 I really like this. You've got some nice, crisp and clean brushwork, a good unifying theme and a very readable environment. But! The map lacks a bit of "oomph" and could really use some more varied lighting, it's really close to fullbright atm, and a few more details here and there. Great work! selmitto 1 Quote
Spherix Posted August 21, 2013 Report Posted August 21, 2013 Please tell me you put a func_tracktrain in there Quote
Squad Posted August 30, 2013 Report Posted August 30, 2013 I really like this. You've got some nice, crisp and clean brushwork, a good unifying theme and a very readable environment. But! The map lacks a bit of "oomph" and could really use some more varied lighting, it's really close to fullbright atm, and a few more details here and there. Great work! I'm a bit late, but I've been away from internet for some time Pretty much what Puddy and a few others said. It looks really solid, great brushwork and all, but it could benefit from some more interesting lighting. Eventhough the skybox is pretty cloudy the map doesn't seem to have any shadows whatsoever outside, which makes it look kinda flat. Just for inspiration (not saying a cloudy skybox is not the way to go), when I google Borneo I stumble upon pictures like this: Overall great work! And nice job on the custom assets as well! Quote
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