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CTF_EXPORT, First original CTF map for HL2DM


RA7

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Posted at the FORUMS of LanmaniaX:

Posted on our forums today:

YOU MUST HAVE YOUR SERVER IN TEAMPLAY MODE OR ELSE THE TRIGGERS WILL NOT WORK

It is here. after 2 months of development and one final week of perfecting and tweaking, it is here. the scenario is a culmination of UT's bombing run and capture the flag. the map consists of two sides with 3 connecting hallways. it is great fun.

THE OBJECTIVE is to bring the colored combine balls (red for rebels, blue for combine) from your enemies flag room to your flag room by shooting, passing, and killing. touching your own flag will result in death.

the score is recorded in a scoreboard attached to the HUD. it is with you at all times. do not look for a giant scoreboard in the map because there is none. first to 10 wins. when a team wins, a message appears showing which team won, explosions, and the game is started again.

Special thanks to:

Raeven0 - Tweaking and making the CTF scenario leeter than anyone else, Object - host for the map, Flashdevil, hamst3r, fi3nd, [TK]Archwolf, Morph-Ninja, Blender, and many of the other beta testers who all gave input to this map.

(NOTE: the blue/red screen in the doorway/window of each flag room PULSES and fades in and out from opaque to nothing. IT IS NOT PERMANENT in the last screenshot.)

download:

DL HERE

screenshots:

ctf_export1.jpg

ctf_export8.jpg

ctf_export5.jpg

ctf_export13.jpg

ctf_export15.jpg

have fun! Join us on #HL2-CTF on Gamesurge!

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