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That looks great!

edit: so I just ran around this: great work indeed. A few important things to mention, however.


My FPS were on the low side in the map, and stuttered very badly in some places such as CT spawn. That'd be something to really look at and try to fix. 


Some rooms were too dark like the circular red room, it's simply going to be impossible to see enemies and have fun firefights in such a black environment.


A could use a graffiti marker similar to B, I didn't realize it was a bombsite until I studied my surroundings and the radar. An immediate visual cue would be nice.


Overall looking very good -- get this up on the workshop mate!

Edited by FMPONE

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