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Posted

Just released properly the other day (tried the beta a few months ago tho), and I've been playing it a lot the last few days and it's pretty awesome.

 

You play the desk clerk at the border crossing of a fictional eastern european country where you need to make sure that people's passports and papers are in order, cross checking between papers and rules and making sure things are up to regulations, while having to provide for your family, which often makes it necessary to take the cold and calculated decisions since you're basically always out of money. It steadily adds more elements and mechanics and introduces lots of small stories and characters as well as an more overarching story.

 

One of the best and most original games I've played this year, definitely recommend people check it out if they want to try something different.

 

Posted

I'm slowly building a list of cool games that I'm gonna play through next month and this has made the top of said list. I watched totalbiscuit and yogascast play it and it looked really engrossing.

Posted

it did nothing for me. it just felt like a chore. then my family died and the game was over. what a relief.

 

sounds like the most Russian game ever. maybe since Stalker

Posted

(...) where you need to make sure that people's passports and papers are in order, cross checking between papers and rules and making sure things are up to regulations, (...) , which often makes it necessary to take the cold and calculated decisions (...)

 

Wow, the very first game I designed when I worked as a Game Designer at a serious games company was practically like that.

 

The client was a credit analysis company that needed a game to train the skills of their collaborators in the task of analyzing real documents and deciding whether they were valid. The reason behind the game was that many people tried to get credit using fake info to prove they could cover the expenses. How would the team turn that into something interesting?

Well, I designed a game where the players (real credit analysts) indirectly controlled a detective in a hot pursuit of a counterfeiter. They had a certain time to validate several real documents to be able to progress. Each success would put them closer to their target, while a wrong document validation would make the chase a lot harder.

Think of "Catch me if you can".

 

They loved it.

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