cybarian Posted August 2, 2013 Report Posted August 2, 2013 hey guys i know that i always asks stupid questions but your replies are very useful for me......................i want to ask you guys which programming language is good for game scripting.......LUA or PYTHON? Quote
AlexM Posted August 3, 2013 Report Posted August 3, 2013 They're both fine and fairly similar. LUA is small and quite portable if you are implementing it into your engine. Angelscript and Chaiscript are also good if you like c style syntax. Quote
Sentura Posted August 3, 2013 Report Posted August 3, 2013 buckle down and learn c# hands down my favorite language to script in Mazy and selmitto 2 Quote
Zacker Posted August 3, 2013 Report Posted August 3, 2013 I would suggest you check out Unity: http://unity3d.com/. It supports both JavaScript/Unityscript and C#. Quote
Vilham Posted August 3, 2013 Report Posted August 3, 2013 Honest I'm a tad confused by this question, are you asking what scripting language is best so you can figure out an engine to use? Or are you mistakenly asking to be able to programme an entire game with them? If its the former, then there isnt a huge difference, lua is probably has an easier to understand syntax from my experience. If its the former, you need to learn a programming language, I would highly recommend C#, similar to C++ but with many features of Java such as garbage collection. Quote
cybarian Posted August 4, 2013 Author Report Posted August 4, 2013 Honest I'm a tad confused by this question, are you asking what scripting language is best so you can figure out an engine to use? Or are you mistakenly asking to be able to programme an entire game with them? If its the former, then there isnt a huge difference, lua is probably has an easier to understand syntax from my experience. If its the former, you need to learn a programming language, I would highly recommend C#, similar to C++ but with many features of Java such as garbage collection. i am trying to use in game engine! Quote
Corwin Posted August 4, 2013 Report Posted August 4, 2013 Would that be the famous In-House engine? There's no best for games anything. Depends on engine, personal preference, platform, type of game, etc. Stop asking that type of stuff and grab a game engine by the balls and learn from the how to script for it from doc/tutos/videos. Don't go learning a scripting language just because in theory it's the best, and learn by using that damn scripting language to build something in an engine of your choice. DO IT! cybarian, Sentura and Zarsky 3 Quote
cybarian Posted August 4, 2013 Author Report Posted August 4, 2013 Would that be the famous In-House engine? There's no best for games anything. Depends on engine, personal preference, platform, type of game, etc. Stop asking that type of stuff and grab a game engine by the balls and learn from the how to script for it from doc/tutos/videos. Don't go learning a scripting language just because in theory it's the best, and learn by using that damn scripting language to build something in an engine of your choice. DO IT! yeah thats great Quote
Psy Posted August 4, 2013 Report Posted August 4, 2013 If you do use Unity, use C#. Javascript is poopy. Quote
cybarian Posted August 4, 2013 Author Report Posted August 4, 2013 If you do use Unity, use C#. Javascript is poopy. i used unity................................can anybody tell me how can i learn c# online?...........like i did python from codecademy.com? Quote
selmitto Posted August 5, 2013 Report Posted August 5, 2013 here http://lmgtfy.com/?q=how+can+i+learn+c%23+online# Corwin 1 Quote
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