Jump to content

[CS:GO] func_precipitation (snow)

Recommended Posts

Hi there,


I'm adding snow to a map I'm currently working on, and I'm getting fed up with the fact that even when there is no func_precipitation in my structures -only outside of them- it's still snowing inside. That leads to having snowfall inside caves on my map, which doesn't make sense. I've tried keeping the func_precipitation a good few units away from the outer walls of the structures and I've tried using the func_precipitation_blocker, which doesn't seem to work in any case oddly enough.


Any suggestions on how to make it snow outside, but not inside? The brushes that make up the func_precipitation are not intersecting with any of the structures walls.


Edit; found it in the Valve Wiki under https://developer.valvesoftware.com/wiki/Precipitation_issues


Sometimes, when a func_precipitation is next to a thin enough wall, the rain or snow will fall through the wall and into your building.
Edited by Spherix

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...