zpanzer Posted January 9, 2005 Report Share Posted January 9, 2005 Hi there. i saw the an stone tile in this thread: http://mapcore.net/forums/viewtopic.php?t=1274 and though it might be good to source engine so i made it to an vtf and made an bumpmap and i think it turned out very well(the bumpmap need to be fixed) (it reques an env_cubemap and buildcupemaps) If ya whant tell me Quote Link to comment Share on other sites More sharing options...
OL Posted January 9, 2005 Report Share Posted January 9, 2005 nm, picture just wasnt loading i guess. the maps look good, good job. Quote Link to comment Share on other sites More sharing options...
von*ferret Posted January 9, 2005 Report Share Posted January 9, 2005 neat, now do that to all of the textures, bind them up in a zip, make a txt with credits, and voila you're a winner. Quote Link to comment Share on other sites More sharing options...
zpanzer Posted January 9, 2005 Author Report Share Posted January 9, 2005 i do it tomorrow it dosnt take long time:) Edit: I take the ones that i could image would look good(some arent pretty(i think so) Quote Link to comment Share on other sites More sharing options...
mike-0 Posted January 9, 2005 Report Share Posted January 9, 2005 will someone explain to me what a "bumpmap" is? Quote Link to comment Share on other sites More sharing options...
Pericolos0 Posted January 9, 2005 Report Share Posted January 9, 2005 looks like i could seriously hurnt my knees on those tiles Quote Link to comment Share on other sites More sharing options...
st0lve Posted January 9, 2005 Report Share Posted January 9, 2005 what texture is that? (the original) Quote Link to comment Share on other sites More sharing options...
jayrabbit Posted January 9, 2005 Report Share Posted January 9, 2005 Looks very nice! I wonder why Valve did't use more normal maps in HL2. Ok, too much normal maps look like plastic, anyway I like 'em! Quote Link to comment Share on other sites More sharing options...
Pericolos0 Posted January 9, 2005 Report Share Posted January 9, 2005 Looks very nice! I wonder why Valve did't use more normal maps in HL2. Ok, too much normal maps look like plastic, anyway I like 'em! performance? ;o Quote Link to comment Share on other sites More sharing options...
DanielAragon Posted January 9, 2005 Report Share Posted January 9, 2005 a bump map (i think) is a special textuer that makes a flat surface EG floor look like it has definition. like in many games like halo 2 the master chief's skin isnt at detailed as it seems, there is a lot of bump map work there Quote Link to comment Share on other sites More sharing options...
zpanzer Posted January 10, 2005 Author Report Share Posted January 10, 2005 thx for the reply's An bumpmap is an image that used to make false depths in an texture. Quote Link to comment Share on other sites More sharing options...
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