Beck Posted May 28, 2013 Report Posted May 28, 2013 (edited) The guys who worked on Conkers Bad Fur Day have got together to make a commentary about the game. It's got some nice insights about their limitations and how the studio worked. It's a great game and it's interesting to hear their thoughts on it. Bit of a warning - it's full of strong language! Screenshot is wrong on this one: *Edit* Fixed episode 6 Edited May 28, 2013 by Beck General Vivi, LiVinGHeLL, KoKo5oVaR and 4 others 7 Quote
RedYager Posted May 28, 2013 Report Posted May 28, 2013 And just last night I was listening to the soundtrack reminiscing all the crazy fun I just to have with CBFD, thanks for sharing this! Beck 1 Quote
selmitto Posted May 28, 2013 Report Posted May 28, 2013 Duuuude! This is one the funniest games ever! I love it ;D Thanks for the vids Beck 1 Quote
Beck Posted May 28, 2013 Author Report Posted May 28, 2013 Just finished watching them all and it was a nice insight into how they approached making the game and it looks like there will be more of them coming up. Perhaps they're going to do the whole game? Still, I LOVED CBFD back in the day and enjoyed replaying it with CLR. They were just fun games with lots of nice details and jokes along the way. Quote
dux Posted May 28, 2013 Report Posted May 28, 2013 Ah this is great. Great British video game developers. Quote
Mazy Posted May 28, 2013 Report Posted May 28, 2013 Aye, CBFD blew my mind back then~~gonna watch these later~ Quote
marks Posted May 28, 2013 Report Posted May 28, 2013 first 2mins - I really hope this was filmed while drunk, because it sounds like it. Quote
Thrik Posted May 28, 2013 Report Posted May 28, 2013 They're British, how is that even a question. marks 1 Quote
dux Posted May 28, 2013 Report Posted May 28, 2013 Wait for part 3, it gets even better at the end when they mock Rare lol marks 1 Quote
Alf-Life Posted May 28, 2013 Report Posted May 28, 2013 (edited) Haha this is amazing. QOTD "Games these days have 4000 people, and 3950 of them are fucking redundant cunts." Edited May 28, 2013 by Alf-Life Beck, Vilham and marks 3 Quote
selmitto Posted May 28, 2013 Report Posted May 28, 2013 I remember when I was playing it a long time ago and watching Conker standing still on the early levels, while his idle animation was playing. I wondered how such a game could have been made... I thought someone had the terrible job of drawing every single image I saw on screen! I mean, every fucking camera angle, while the slight change of perspective would force someone to draw exactly what I saw. Like a real time screenshot. That was the exact moment when I understood what 3D really meant! I was sure that was the most logical way for the game to be developed. Thank you, 3D! </tears of joy> Quote
Thrik Posted May 28, 2013 Report Posted May 28, 2013 lmao I remember when I was about 10 I tried to create a 3D model by looking at the wireframe of Donkey Kong in the Donkey Kong Country manual and trying to draw it in Microsoft Paint. That was a Rare game too, lol. marks and syver 2 Quote
Mazy Posted May 29, 2013 Report Posted May 29, 2013 Faak got through all 6, I want more ;_; Beck 1 Quote
Beck Posted May 29, 2013 Author Report Posted May 29, 2013 I know. I'd love to watch them play through the whole game whilst drunk talking about how they made the game. I really enjoyed it Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.