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Quantum Break - Remedy's next game!


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Posted

Looks like they cut off some effects, like particles and changed water to the final game, in order to make it run better on the xbox one. I kind of liked the lighting on the original demos, now it's just blue blue blue shady like alan wake was. I doubt i will pick this up, even though i liked earlier remedy games a lot.

 

Maybe the new management will change things, as the old managing director left during the development.

  • 1 month later...
Posted

Alright, played about 3 hours of this yesterday, until I got interrupted by an earthquake, perks of living in California. Basically finished Act1 which is the tutorial and lays the ground for the whole story.

Only when I booted up the game and I saw that bullet shaped Remedy logo I actually realized I was about to play a fucking Remedy game and right off the bat I started getting excited. Everything about the game screams Remedy, the story, TPS like gameplay, the main hero narrating what's going on, fantastic storytelling, etc.

Presentation wise, the game looks fairly decent. I'm not a fan of the overly used screenspace relfections in almost every shader, even on High settings there's still reflection bleeding on the edge of the screen that annoys the shit out of me. That said, whatever they did for the time-stopping shader trickery is fucking amazing, I have no idea how they managed to get such a unique looking style for the time capsules, it looks straight out of a Hollywood movie running in real time, really impressing.

I'm very disappointed with the performance on PC though, my rig should be able to run this game maxed up no problems and I had to set everything from ultra down to medium/high on most setting to get it to run at acceptable frame rate at  1080, but there's still some sporadic breaks here and there, almost like all of a sudden the engine is streaming huge amounts of data and then stops. You can definitely tell the PC version was overlooked. In this day and age where PC gaming is back in full force, there's no excuse for this, specially since Remedy has some great track record with getting amazing looking games for their time running on standard computers with ease. (both max payne and alan wake ran on PC like butter when they came out)
Plus, this game sells itself on looking good, among other things. If they can't even utilize the high end hardware you own to get the best visual experience at 60fps, that's a huge oversight.

That said I saw enough to recommend this game to everyone, if you're into SP games with great stories getting this is a no brainer. They're doing some really bold stuff with this game, and I'd hate to see this title flopping because of shitty decisions from the publisher, so give it a go! I'll post again when I finish the campaign.

Posted

I really want this, but the known PC issues have kept me away (plus the Windows Store limitations). I know it's been patched couple times but doesn't seem like it is ok yet and I wonder if it will ever be. Gears Of War seems to suffer the same fate.

They posted an update last night on Facebook, announcing that Remedy has two dev teams and they're working on two games, both new IPs by the sound of it. Explicitly it's said they're not working on an Alan Wake sequel.

http://www.remedygames.com/state-of-the-studio/

  • 2 weeks later...
Posted

Alright, finished the game last night! :D

What a fantastic game, things really pick up after Act2 in every regard, gameplay gets more interesting and mixed, the story really hooks you, you start to feel attached to the characters which makes it really hard if not impossible to put this game down.

If you're gonna give this a try, know that this game feels more like reading a novel than playing an action game. So, careful with your expectations, I kind of wish I knew this going in and I would apreciate the first few hours of the game even more. It's kind of hard to explain, but let's just say the story is the main pillar of the game. You're going to be watching a lot of cuscenes, not including the live action show and you're going to be reading a lot of optional e-mails and pickups you find in the maps. (These are optional, but I'm very glad I read them all, this game has some seriously good writing, Sam Lake is a fantastic writer)

Also, the game got patched a few days ago and the PC version performs much better thankfully. 

I also like that this is one contained story, they're not going to do DLC for this. It's one package, and everything is there from beginning to end, I also apreciate that the ending is very satisfying and fulfilling a-la Max Payne and not like Alan Wake that ends in a needless cliff hanger.
Speaking of Max Payne, (minor spoilers ahead)

Spoiler

Quantum Break in many ways feels like an homage to Max Payne, in the way it plays, the way it tells it's story, the way you feel attached to the characters, even the pacing of the game and it's locations. You play in the docks, car park garages, alleys, and in the final level you need to make it up a gigantic building owned by a evil corporation! :D)

If you play this, try and pay attention to the details. Remember this is a game about time traveling so some things might turn out to be something else. :D 
Overall, great game! Can't wait to see what Remedy does next, they're masterful storytellers.

  • 1 month later...
Posted (edited)

Great news: QB is coming to Steam the 14th of September!

http://www.remedygames.com/quantum-break-coming-to-steam-and-pc-retail-on-14th-of-september/

image.png

The very special PC retail showcase-piece titled Quantum Break: Timeless Collector’s Edition comes with an abundance of collectables:
• Premium packaging

• 5 Game Discs (one-time Steam key redemption required)

• Making of Blu-Ray

• Making of Book

• 1 Soundtrack CD (Audio-CD)

• 2 Posters

• Quickstart Guide

 

Edited by blackdog
Posted

Spencer said in an interview a while back that they are going to bring more of their games to Steam. He said that Steam is a powerhouse with a big audience so it would be wise to use that. At the same time, they are going to compete against Steam with their Windows Store. So not everything will be ported to Steam, depends on the game I guess. Anyway, I'm looking forward to buying it on Steam! Let's hope they eventually decide to port Gears as well. I wouldn't mind replaying the Ultimate version of the first one. 

Posted

I missed that, but what Spencer said sounds like they are gonna port games as soon as they have exhausted the player base on their first platforms. In that optic, Gears could be a long wait as they are pushing the competitive again. I might be wrong, after all they can make the MP work all together anyway. Really wish they will port it, although I own GoW PC and was never able to complete it because of how shit GFWL was (crashes and lost saves)… I tried to call out Major Nelson on Twitter but of course he never replied.

  • 1 month later...
Posted

Received today the PC retail collector's edition. Fine piece of box they made :) behind the scenes book is 100+ pages! A lot of information, there's even a section on cut content.

DVDs look slightly bent, hopes won't be a problem installing. Funnily enough, will be the first retail game I activate on steam

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