TermInator525 Posted May 20, 2013 Report Posted May 20, 2013 (edited) Hi there, i want to show you two projects. One made yesterday the other thing were just laying around for a longer time (at least a few months). Both available in the Steam Workshop: Dustfloor (name and layout by "Matrix") made for an older speedmapping competition and my old personal cs:go playground. Thats said I don't like the layout or the gameplay and i don't have time to finish things. Soo better than nothing: Download and more Screenshots: http://steamcommunit...s/?id=141719933 Drainage also made for a very small (only two persons) speedmapping contest. It took me 4hrs to finish the map and another 45min to compile and upload he whole thing. Its still unfinished but I think its the best i could do within the given time. HDR, Soundscapes, Decals are missing. Gameplaywise i would change some spots but the rules are that we both are not allowed to change the maps until next week. Download and more Screenshots: http://steamcommunit...s/?id=146388906 Edited May 20, 2013 by TermInator525 General Vivi 1 Quote
General Vivi Posted May 20, 2013 Report Posted May 20, 2013 Dude! This looks sweet! Congrats on releasing both maps. Quote
kikette Posted May 20, 2013 Report Posted May 20, 2013 I dig the ambient on these two maps ! Especially the first one were you really feel the dusty environment Quote
Sjonsson Posted May 20, 2013 Report Posted May 20, 2013 Gotta say I really like the lighting first map, really well done. The second map's lighting isn't just as appealing to me, but maybe that's because I don't like the color teal - also I'm not an artist per say so I may be all wrong! I would also like some top downs of these - always interesting. Anyway, Congrats! Quote
TermInator525 Posted May 30, 2013 Author Report Posted May 30, 2013 (edited) I updated my 4hrs Map it now Includes the following things: + added spawning-rooms for both teams + added Overview + added soundscapes (Sounds) + added custom models and sky + added wooden covers + added Decals / Overlays! yay ~ changed the brightness of the map ~ changed a few spawning positions ~ changed the team skins (visibility) ~ edited / optimized all Lightmaps I also made some custom models and a custom sky for this map. Feedback appreciated, http://steamcommunit...s/?id=146388906 Edited May 30, 2013 by TermInator525 Quote
kikette Posted May 30, 2013 Report Posted May 30, 2013 (edited) I think that you should use an other concrete texture for your well, something simplier and maybe brighter to gain more lighting bounce in your main part. This could be a nice base for an ambient lighting. I also think that your yellow light are killing something because everything seems to be at the same brightness and gives a "flat" looks to your environment. (I'm quite close to what they did for mirror's edge ; ) Btw, it stills a gorgeous project =) I'm just not a big fan of what you did for the lighting. Edited May 30, 2013 by kikette Quote
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