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Epic Cytadel - HTML


knj
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yes.. we are all interested to hear all about everyones browser preferences in this thread

had around 30-40 fps in this game, about the same framerate i got when running epic citadel on my galaxy s2, on the newer version of iphone and ipad it runs around 60fps

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I was a firefox fanboy, but some time ago when I started to write some text, it lagged a lot and made me look like a retard that couldn't write a whole sentence. So I changed to chrome. Gotta check if that bug was fixed.

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I was a firefox fanboy, but some time ago when I started to write some text, it lagged a lot and made me look like a retard that couldn't write a whole sentence. So I changed to chrome. Gotta check if that bug was fixed.

Latest versions of FF are much faster, at least on the Mac. Before they switched to the quick-turnaround update model (a-la Google) it was really a pain just to open it. Gmail still doesn't support some shortcuts on there :-/

Now I prefear FF because it does clear memory when you close a tab, it has the same Safari trick of not rendering(?) Flash and gifs when out of viewport (so cpu doesn't max out) and I also found a neat session manager extension, if it wasn't for its session management, i'd always prefear Chrome (in fact I kept regularly switching between browsers because there was always a session i didn't want to restore at that moment :D).

I recently read that they have developed a whole new programming language (with Samsung), and they are developing a totally new browser with that, i'm curious if it will stay confined to smartphones or it will be brought to desktop.

Edited by blackdog
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      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0

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