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Posted

this is my current project. It's a CS:GO map I blocked out.It I am still trying to get a nice timing for all routes and for 2 routes I am unsure if they are fun to play with a human enemy team. Basically it needs some testing.

Here is the layout and some wip pictures:

post-27346-0-54626100-1367201834_thumb.j

A:

post-27346-0-78807600-1367201843_thumb.jpost-27346-0-97141400-1367201844_thumb.j

B:

post-27346-0-89953800-1367201845_thumb.jpost-27346-0-91441800-1367201846_thumb.j

I will post better pictures when i am done with optimizing timing

post-27346-0-94048200-1367201842_thumb.j

post-27346-0-73699600-1367201847_thumb.j

post-27346-0-67792000-1367201848_thumb.j

Posted (edited)

Very interesting geo. Layout seems a bit... all over the place though. You've got a bunch of really big flat space around both spawns and then some pretty intricate stuff around the bomb sites I guess we'll have to see how it plays though

Edited by TarrySruman
Posted

i'd get rid of that long walkway on the outskirts of A, long stretches like that of "walk forever" aren't really that fun. You may want to just have a bit of one but then cut it into the area sooner.

Posted (edited)

On the overviewscreen the hallway may look longer than it is. However was planning to shorten it a some units. Here is a pic when standing at the corner of the hallway (terrorist side).

post-27346-0-04309300-1367258449_thumb.j

Edited by TheOnLY
Posted

I changed the upper way to B because just fightig alog a narrow hallway was really boring. Added a big scaffolding and a connection between the upper and lower route.

CT side:post-27346-0-65445900-1367330377_thumb.j

T side:post-27346-0-52430200-1367330378_thumb.j

Connection:post-27346-0-49570800-1367330379_thumb.j

New overview:post-27346-0-21059300-1367330380_thumb.j

  • 3 months later...
Posted (edited)

ignoreI finally  found motivation to start working on this again.

Made some changes to the layout, removed one and added another route..

Most changes i made were done for better balance and timing and I now like how the map plays - at least with bots.

Would like to get the map into a playtest though.

 

Current layout:864AE40620E9690626D97E162E87D377205E04E1

Uploading to workshop finally worked 

http://steamcommunity.com/sharedfiles/filedetails/?id=169300833

Edited by TheOnLY
  • 4 months later...

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