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Modularity within Skyrim/Fallout Blog Post


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Posted

Really cool article, only read it halfway through though, gonna finish it at home.

Anyhow, has anybody used Creation Kit? They're talking about efficiency, workflows and all that stuff to make the magic happen in a reasonable amount of time. But from some experiments I did when investigating the tools I see a TON of ways to increase efficiency .. The camera controls are really bad imo and hold you back the most. It's sort of a pain in the ass if you're used to (dare I say it) better tools, it's not mere preferences here there's just features lacking.

- No WASD camera control (FPS-style "walking" through the scene)

- Scrolling on mouse to zoom in is a pain in the ass, slow as fuck. (Without a way to quickly increase sensitivity without going into the menu?)

- Can't orbit camera around itself, always requires an object to focus on.

- CTRL+F to switch to an object is, while nice, slow.

- Can't change snapping grid increments on the fly with shortcut, requires menu.

If any of you know how to do these that would be awesome :) Other than that I'll just have to get used to it, I doubt it can ever be as fast though.

Posted

Really cool article, only read it halfway through though, gonna finish it at home.

Anyhow, has anybody used Creation Kit? They're talking about efficiency, workflows and all that stuff to make the magic happen in a reasonable amount of time. But from some experiments I did when investigating the tools I see a TON of ways to increase efficiency .. The camera controls are really bad imo and hold you back the most. It's sort of a pain in the ass if you're used to (dare I say it) better tools, it's not mere preferences here there's just features lacking.

- No WASD camera control (FPS-style "walking" through the scene)

- Scrolling on mouse to zoom in is a pain in the ass, slow as fuck. (Without a way to quickly increase sensitivity without going into the menu?)

- Can't orbit camera around itself, always requires an object to focus on.

- CTRL+F to switch to an object is, while nice, slow.

- Can't change snapping grid increments on the fly with shortcut, requires menu.

If any of you know how to do these that would be awesome :) Other than that I'll just have to get used to it, I doubt it can ever be as fast though.

Yep, working with CC is a pain in the ass. They need to start working on tools to chase the world ;)

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