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Jean-Paul Jarreau - Photographer/Level Designer


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Posted

I will only give feedback about the Level Design since I really don't know very much about photography.

The first thing I though about was that there was no information on what YOU specifically have done on the parts of level design. Right now, I think it looks more like a portfolio for a Level Artist. Put some texts in there about the screenshots, what you did and your ideas behind them.

Also, include a top-down if you made any, either of the level or the paper-planning.

Posted (edited)

The links are really slow to show anything up. I quit after 10 seconds of waiting for something to open.

I'd love to leave feedback back but I can't see any of it.

Edited by dux
Posted (edited)

I will only give feedback about the Level Design since I really don't know very much about photography.

The first thing I though about was that there was no information on what YOU specifically have done on the parts of level design. Right now, I think it looks more like a portfolio for a Level Artist. Put some texts in there about the screenshots, what you did and your ideas behind them.

Also, include a top-down if you made any, either of the level or the paper-planning.

All the black mesa stuff is remakes of the original, so I didnt really plan the level out in a traditional sense? What would top down views of single player levels help accomplish? I mean I guess im confused on what I should say here on my work.

The links are really slow to show anything up. I quit after 10 seconds of waiting for something to open.

I'd love to leave feedback back but I can't see any of it.

The black mesa section is 4mb, how terrible is your internet? :P

idk maybe it should be less than that?

Edited by JeanPaul
Posted

The problem of loading seems to be that there is no steaming : it waits to load everything to show any pics. Maybe because of an iframe, not a pro dev :)

Posted (edited)

what the fuck am I supposed to fix? its less than 7mb of images on each section???? Im really at a loss here.

I am going to compress the images and see what happens.

Edited by JeanPaul
Posted

I think the problem is that it downloads all of the images before showing any of them. For example I just went to the 'The Void' section and I was literally staring at a blank screen for 15 seconds before anything appeared.

I'd remove whatever script causes that delay and have the images show up as they download. Also, if you save JPEGs out of Photoshop with the 'Progressive' option ticked it not only usually makes the images a bit smaller, but it shows a blurry preview of images as they load which generally works better on the web.

Other than that the portfolio does look great, and lots of great photography. :D

Posted (edited)

what the fuck am I supposed to fix?

the seriously long loading times. :P

yes, this is correct! Do you guys think a progress bar would help so its not just a blank screen?

I think the problem is that it downloads all of the images before showing any of them. For example I just went to the 'The Void' section and I was literally staring at a blank screen for 15 seconds before anything appeared.

I'd remove whatever script causes that delay and have the images show up as they download. Also, if you save JPEGs out of Photoshop with the 'Progressive' option ticked it not only usually makes the images a bit smaller, but it shows a blurry preview of images as they load which generally works better on the web.

Other than that the portfolio does look great, and lots of great photography. :D

Thanks brah.

I didnt make the site, a friend of mine did and he said having them stream in is not possible due to the way the page loads images.

Also before I go around freaking out about loading times, I am seriously starting to think its just my hosting at the moment because currently the entire site is 100% down for me. Come on bluehost, stop being a bitch.

Here are the total image sizes for each section currently:

The Void - 8.74mb

Cerion - 4.30 mb

Music - 5.80 mb (I have no idea how it has fewer images than cerion and is larger)

Black Mesa - 4.36 mb

Assuming my host returns to normal, do you guys still think these are too bulky?

Edited by JeanPaul
Posted

All the black mesa stuff is remakes of the original, so I didnt really plan the level out in a traditional sense? What would top down views of single player levels help accomplish? I mean I guess im confused on what I should say here on my work.

Oh alright my bad, didn't see all of it was from Black Mesa. In that case maybe you should state somewhere what 3D-assets you made or if you built the level with someone else's assets.

Posted

All the black mesa stuff is remakes of the original, so I didnt really plan the level out in a traditional sense? What would top down views of single player levels help accomplish? I mean I guess im confused on what I should say here on my work.

I would also read this as an environment artist portfolio. Sure Black Mesa a remake, but I know you didn't remake it exactly as it was. Did you change the environment significantly? Why? Did you change the gameplay or pacing? Why? Did you have difficulties with players understanding what to do or where to go? How did you solve that? Level design is very much about constantly identifying and solving problems. Simply showing a bunch of screenshots is not communicating any of that.

Some pages still take a while to load (like The Void). A simple bit of text like "Please wait for the images to load" would do the trick.

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