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Posted

I always never seems to work for me. When my textures tile, they don't look seemless, it was always obvious. I see a cross where they meet or the corners. Certain parts on my textures always seem lighter then a different area, but I think that's on my part there.

Posted (edited)

Well... What about trying changing this with the Offset filter (photoshop / filter / various) ?

If you have a 512*512 px texture, do a 256 px offset in the X and Y axis and try to hide the hard transition.

Here's a tutorial collection wich should be very useful for ya.

http://www.interlope...exture_Creation

Especialy this one :

http://www.interlopers.net/tutorials/2862

Edited by kikette
Posted

I think that you REALLY should watch my link before asking this =)

Sorry I was at school when I posted this, I'm allowed, I just didn't have time. I will check out those links. Thanks. :)

Posted (edited)

If you have any problem after that, feel free to ask your question ;)

The important thing is to make your own experiment with texture. This is the only way to gain strong skills =)

Edited by kikette
Posted

if you stamped erased and painted your offset texture to be tile able but are still unhappy with a repeating pattern

have a look at the "highpass filter" and dont just use it try to UNDERSTAND what it does and how this benefits the perception of paterns you have to make your textures tileable in both micro and macro scale !

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