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Posted

Hi,

I would like to show you the map I'm working on for the gamebanana-cevo mapping contest. Still work in progress, I'm trying to make something with nice graphics and great visibility, so it's no really easy to do but I'm trying. The layout is already established, purposing something similar in several respects to de_nuke.

1mini.jpg

2mini.jpg

3mini.jpg

4mini.jpg

5mini.jpg

Layout :

plan_generalmini.jpg

General point of view

plan_basmini.jpg

lower level point of view

I hope you'll appreciate it and this is better than fy_pool_day (which i know many of you don't like I understand :/ )

Posted

I think it looks great :) like the architecture very much!

but did you by any chance postprocess those images? on full view the compression is pretty horrible tbh and on the first shot you can see the outlining of the skybox pretty clear.

Posted

Very nice, looks believable. I would try to soften up some of those slopes going in and out of the warehouses and in the last two shots lighting feels a little even, but I do like you've kept it to as few light sources as you have. Good work!

Posted

I think it looks great :) like the architecture very much!

but did you by any chance postprocess those images? on full view the compression is pretty horrible tbh and on the first shot you can see the outlining of the skybox pretty clear.

No postprocess but yes shitty jpg quality, sorry :/

And I recently tried to do something on the skybox textures but it causes some bugs, there won't be any I just forgot to fix it. Glad you like it :)

Thanks PhilipK you're right, slopes need to be more smooth. I'll try to do this.

About the lighting in this room, I've made so much changes ... I really try to obtain something bright enough to allow terrorists to easily see the CTs but which looks also nice by helping the understanding of the room's geometry. I'm not fluent in english but I think you say it's successful, I'm glad you noticed it, thanks :)

Even if I said you on steam FMPONE, thank you, it means a lot ! Don't worry, i'll let you the first place :P ahah

Posted

Looks good, I don't like the sky texture though.

And the map looks really, really small. Did you test rotating times and how long it takes for each team to enter a site?

  • 3 weeks later...

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