ng.aniki Posted April 11, 2013 Report Share Posted April 11, 2013 (edited) I just discovered a video of the project you were working on: http://www.youtube.com/watch?v=NEGsjQKTDFs&feature=youtu.be Really really cool ! Too bad the camera angle does not give enough credits to your textures. Edited April 11, 2013 by ng.aniki kikette 1 Quote Link to comment Share on other sites More sharing options...
kikette Posted April 11, 2013 Author Report Share Posted April 11, 2013 (edited) Tks a lot dude ! About the camera, this is a team choice and it was very, very hard to decide it. I think that the fact that my materials arent't looking as good as on my portfolio is principally my own mystake since I did not adapt my props to this particular view/ But to fix that, we did a particular shader wich change the tilt of the surface normal and so permits to see specular on some place (when the lighting permit since our game is very dark). =) For personal reason, I recently leave my school and so my contribution for this project stoped since 3 weeks ( but there is already lot of stuff and I still available for my mates to do some special things). This is just to inform that I won't show anything new about this project ='( "That was the trivial for tonight" Edited April 11, 2013 by kikette Quote Link to comment Share on other sites More sharing options...
selmitto Posted April 12, 2013 Report Share Posted April 12, 2013 Man, I really appreciate your texturing work! Great job. kikette 1 Quote Link to comment Share on other sites More sharing options...
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