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Posted (edited)

de_vannah takes place at a hotel in Paris. The map is aimed at competitive play and is still a work in progress but I thought I'd start a thread on it!

Bombsite A:

NxCbVHTh.jpg

Bombsite B:

y8bPiiS.jpg

Mid/ish:

cX63tZGh.jpg

Long:

Ijcb556h.jpg

T Spawn:

zNvYAUJh.jpg

These are the first shots I've taken in-game since I did the lightning today, I can obviously see that I need to tweak those enviroment settings hard and use another color correction file instead of de_train. Everything looks so white outside :shake:

Here is the layout from up top in Hammer:

Ab5iLXYh.jpg

And the sketch:

z0pAhJx.jpg

Edited by Kosire
Posted

Thanks for the kind words, folks!

Little update after some playtesting:

- New enviromental lightning and color correction

- Removed an entrance to bombsite A from Mid.

- Removed an entrance from long to bombsite B.

- Redid an terrorist mid entrance to bombsite B

- Moved the tunnel at bombsite a further away and added double doors to it.

s9uXjWu.jpg

HRhUb4f.jpg

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