Jump to content

Recommended Posts

Posted

Hi,

I'm looking to be pointed in the right direction towards becoming a professional level designer. I'm basically new to the subject and am interested in both level design and environment art. I don't have an artistic background, but I am looking for the best place to start. Any suggestions/ideas would be appreciated. I've actually taken a college course, but I didn't get much out of it... I also plan on using the UDK as I've seen it widely used on some of my favorite games like Batman: Arkham Asylum and Bioshock.

Thanks in advanced!

Posted (edited)

Step 1: learn to map

Step 2: make a map

Step 3: let people know about your map

Rinse and repeat several times

Step 4: make a portfolio

Step 5: apply for jobs

Good luck.

Edit: A great rescource is Hourences, and his book. http://www.hourences.com/the-hows-and-whys-of-level-design-about/

Edited by FMPONE
Posted

Besides what FMPONE said, play lots of game from different genres and try to understand the gameplay and how the levels are made. Research is the key. Also it would be better to choose either Level Designer or Environment Artist when you start. Doing both at the start will only increase your confusion. I recommend you take a look at www.worldofleveldesign.com.

Also take a look at beginning level design book. Its is good for beginners.

You can also start meddling with UDK just to get a hang of it.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...