Jump to content

Puzzle game video


Bluestrike

Recommended Posts

Nice idea. Simple and effective. It might be a little thin in the long run tho. If I understood it correctly it's always about going into the right shop to get the right properties to pass the next obstacle.

One small criticism is that you should work more on your effects. Especially the spawn effect needs something more. You could probably Berp the scale of it when it spawns so that it doesn't suddenly pop into existence but rather "bounces" into existence.

Mathfx-Berp.png

Also I can't help but think that this game would be a lot better with better camera handling, but I wouldn't know for sure without testing it myself.

Edited by Skjalg
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Mapcore Supporters

    Funds go towards hosting and license costs, Discord server boosts, and more. If you'd like to donate, check out our Patreon announcement.

×
×
  • Create New...